
Originally Posted by
Gula
If by tone you mean depression or mass murdering then try the DRK story if you haven't already. Ah, Angelus would be so proud.
XIV mirrors the massive scale of realities via shards. I don't think it's been emphasized enough how big a shard is. We can only go to so many locations and those are downscaled for the sake of video games. See the Stormblood FMV vs Kugane actually in game.
Calamities are the world wiping events. The scale is better shown in DrakenNier but the intent is only slightly different. Kill all humans as opposed to killing off most of them. From the short story on lodestone of Cid and Nero during the calamity, it sounds to me like the actual start of Drakengard 1. Specifically from the manga stemmed from DoD3.
Phew.
Thinking about it for more than 5 seconds, it's a lot to take in. But I am the type of person to consume everything pertaining to DoD/NieR so I suppose it just makes sense to me because I can find things not in game to show it.
I played the DRK quest line, but don't quite remember it to be depressing...? Maybe its in the eye of the beholder.
Shards, as far as we know are just different versions of the original planet split into 14 different versions. Right now, its not confirmed if Hydaelyn split the whole universe or just one planet... but I tend to think its the latter, as we've yet to see any multiples of alien entities (like Omega or the dragons) on other shards.
In Nier its kind of implied that each parallel ending is its own reality, and given that there is no explanation provided (as far as I know of?) I think of it as a proper multiverse (Automata ending D & E I think supports the theory?).
Calamities are... weird. They are set to be global disasters, many as world ending events, yet sentient life recovered 7 times already. The 7th was little more than a mild discomfort on the global scale. It's the reason why I still have my doubts about the message behind the Exarch and the 8th Calamity being bad enough to time travel instead of recover.
Nier on the other hand went balls deep with
the one EK class event they had. Took a good thousand years for the last human to die, but they did, and only the broken remains of their creations lived on in a miserable cycle for a good 9000 years just before Automata. Optimism is in very short supply and usually measured in low, personal doses.
Nier revels in its depressing nihilism / existentialism / absurdism. People still argue which.
I love both franchises and stories, but the message and tone is quite different I think, and I'm not sure they mix particularly well.