That definitely doesn't work. And if it's so simple people wouldn't get wrecked so much and they wouldn't have complained like they did when it first got added because there's no attack markers except the single-target fireball so they never knew when to do anything.
If you just stand off to the side you're probably not doing anything or going to die fairly quickly when it turns around and charges you.
That's not what I meant. You just hug his left leg for the entirety of the last phase.That definitely doesn't work. And if it's so simple people wouldn't get wrecked so much and they wouldn't have complained like they did when it first got added because there's no attack markers except the single-target fireball so they never knew when to do anything.
If you just stand off to the side you're probably not doing anything or going to die fairly quickly when it turns around and charges you.
And people can't do simple mechanics in most dungeons, of course they can't do rathalos.
Actually, all of Rath's attacks in phase 1 & 2 sans fireballs can be dodged by just force hugging his left side.That definitely doesn't work. And if it's so simple people wouldn't get wrecked so much and they wouldn't have complained like they did when it first got added because there's no attack markers except the single-target fireball so they never knew when to do anything.
If you just stand off to the side you're probably not doing anything or going to die fairly quickly when it turns around and charges you.
Charge: Just move to his left side. Or any side, since it hits his front. Just don't be in front lol.
Tail whip: he whips from back to his front through right side x2. Just keep moving along with him to move to his left side, easy.
Jump back + fireball: only hits in front of him, stand on left side ez.
front bite + back tail whip: doesn't hit his sides. ez.
Phase 2 charge: same as phase 1. Just don't be in front of him.
Phase 2 fire bite: just don't be in front of him.
Phase 2 firebreath: cleaves in front of him. Y'know, just don't be in front of him. Amazing complexity.
But of course, it's only easy if people have some kind of reflexes, which a lot of players don't and hence complained. (Also because when the fight first released, I doubt many people realized Rath's blind spot making 90% of his attacks trivial to dodge). Hence why the meta for the fight became 3x Tanks (usually WAR due to insane IR burst windows on downed Rath) 1x Healer so that people could take extra beatings if they did screw up and the dps check was non-existant. When you understand all of his attacks, have even somewhat okay reflexes, Rath EX is easier than almost any other EX trial in the game due to fireball being the only damage you can't avoid.
Last edited by MariaArvana; 07-18-2020 at 03:31 AM.
I don't know why you bothered typing up all that, because I never said sitting by his side didn't work. That person phrased it in a way that made it seem like they were saying being off to the side was what worked.
I've done the fight before. I've done the EX version before. You really don't need to 'splain to me how the fight works when I wasn't showing lack of knowledge. You're basing your entire point of even replying to me on misinformation.
I mean, you did basically the same thing, instead of clarifying you just said I was wrong.I don't know why you bothered typing up all that, because I never said sitting by his side didn't work. That person phrased it in a way that made it seem like they were saying being off to the side was what worked.
I've done the fight before. I've done the EX version before. You really don't need to 'splain to me how the fight works when I wasn't showing lack of knowledge. You're basing your entire point of even replying to me on misinformation.
Well, I suppose two wrong don't make a right, huh? You said "Sit on side the entire fight" so I assumed you meant the side, not Rathalos's side. Notice how once you said you meant his side and not the side, I didn't continue arguing with you about it. Because there was nothing left to argue because it was a misunderstanding. Get it? Also I don't know how you expect me to clarify for you.
I also didn't type up a whole guide for the fight, I went off the information I had. I didn't make a long post telling you how to do it. They could've just left it at what you said when you clarified, instead of acting like I knew literally nothing about it and needed an explanation about the entirety of the mechanics.
There's clearly nothing to discuss here, so I don't know what the point is anymore. It could've literally just been "oh I thought you meant this, sorry", but I guess it's fine to gang up on someone because you weren't clear in what you meant and that's somehow my fault.
And so did I; since I recognized what Valkyrie was referring to by 'side' and you were disagreeing, it was only natural to elaborate since it appeared you were misunderstanding; that's all, no need to get hostile over it. Regardless of how it was worded, standing off to the side of the arena -would- work anyway till phase 2 fireball. When you're far from him, literally the only physical attack he can hit you with is a charge, and that's insanely telegraphed and can be easily dodged by anyone who is paying attention in the slightest. Regardless if you're far or close, he still takes 2 seconds to wind up that charge; it's a great strategy for ranged & casters since it literally nullifies all attacks but the charge. I do it quite often when I'm playing caster in the fight.
Besides, I was also addressing your other point on that post of why people complained despite the simplicity of the fight. Not because of difficulty, but because of perceived difficulty when it actuality, the fight was ultra simple from day 1.
Last edited by MariaArvana; 07-18-2020 at 10:44 AM.
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