Quote Originally Posted by Cyreil View Post
Rathalos embraced it.

I think more fights like Rathalos would be interesting in terms of fight randomness, just not in every single fight from here on out.
I was just thinking of Rathalos when I read this thread. I loved that fight so much (probably because it was easier having played Monster Hunter) and having it be all about actually reacting to each attack instead of just "okay it's doing the tankbuster, then it's the room-wide AoE, then it'll jump to the center and drop AoEs..." it gets so boring when everything is so predictable. That alone is why I don't even bother with Savage and higher, it's just a memory game. I like to adapt to what happens instead of memorizing everything.