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  1. #26
    Player
    Wiccan026's Avatar
    Join Date
    Aug 2016
    Location
    All Three, but Limsa was the first
    Posts
    213
    Character
    Cerryl Lorinth
    World
    Lamia
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Daniolaut View Post
    Hopefully eventually all the actual trolls will be ignored and the people who care about logic and reason will possibly have a discussion one day. Although new people join often, so I doubt thats going to happen. But you can always hope!


    Now, for the topic. I'm aware "why" the jobs were released at the levels they were released. I'm saying the inconsistency is nonsense. Especially to a new player.

    This proposed idea cleans it all up.

    The argument against it so far has been only "you're lazy" and "coding/its hard."

    When all the systems for it are already in place.

    Jobs sharing exp already exists, and level sync already exists. This, to my knowledge address' every single issue that can arise.

    And no, OP is not asking for them to share skills. He literally asked they ONLY share EXP and nothing else.

    Again, all this does, is clean up the exp progression. For people who level all jobs, they unlock classes already leveled. For people who dont, they dont have them leveled.

    This in my opinion reduces people having jobs leveled and not knowing how they work.

    Unlike OP, I would only link similar jobs though. DRK to WAR, and GNB to PLD as examples.

    I also prefer to have things to do, and classes to start at level 1, but I also prefer things to make sense more than "having things to do."


    Also, blaming 1.0 for all the problems is also nonsense.

    People cant glorify Naoki Yoshida for "creating a brand new game from scratch" then also blame 1.0 for all of 2.0's issues. Did he create a brand new game with brand new servers, or did he do something "great" and "fix" a "horrible" game. It cant be both.

    Lastly FFXI is a thing. So saying 2.0 has horrible coding because of 1.0 which FFXI was created by the same team as 1.0, yet it is to this day the most successful Final Fantasy, is a bit ridiculous.

    FFXIV 1.0 is not even as close to being as bad as people make it out to be. if it was... then blaming 2.0's coding on 1.0... means 2.0 cant possibly be good/and-or Naoki Yoshida cant be credited for the success of 2.0, as he has taken a lot from version 1.0. Which in fact he has. He didnt create Elezen, Roegadyn, Eorzea, Miqo'te, Ishgard, Coerthas, even Hydaelyn. The 1.0 team did most all the work for FFXIV 2.0. All the 2.0 team did was lower the graphics demand and make the game more "user friendly." Again, they need to pick their argument.
    There are so many things that you're twisting or just ignoring so I'm not going to waste energy going over everything again.

    I was the one who mentioned "coding was hard"... and the reason why that's a valid argument (because I'm not even trying to focus really on if this is a good idea or not but rather why it would be a wasted effort, when at the end of the day it's to quicken leveling which isn't really needed if you're using the tools at their disposal and it can done be casually at that) any time and energy spent on trying to change the existing system to the way the OP wants would take a lot of effort due to how things are set up already in game. They never even went back and cleaned up jobs after they drastically changed them and there quests don't fully make sense anymore (Astrologian for example). We already have an expansion where content is gutted because they need to fix the ARR mess.... most players understand why this is necessary. I doubt the major population would be happy to tolerate another expansion with less content due fixing something most people do not have an issue with.
    (3)
    Last edited by Wiccan026; 07-29-2020 at 05:39 AM.