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  1. #24
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    Join Date
    Dec 2012
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    Quote Originally Posted by ItMe View Post
    I know this was posted awhile ago, but as far as I can tell this still hasn't been addressed so I figured I'd shed some light on the pattern.
    The reason its not been addressed, is because the people who came here bashing the OP without any rhyme and reason constantly call me a troll for doing the very thing this person did. That was posting something they think is a solid idea, and explaining why they think its a good idea.

    Using logic in the forums makes you very unpopular. Calling people trolls and insulting them, makes you popular.

    So I'm likely put on peoples ignore list. Which i'm perfectly fine with. It saves me the trouble of ignoring them.

    Hopefully eventually all the actual trolls will be ignored and the people who care about logic and reason will possibly have a discussion one day. Although new people join often, so I doubt thats going to happen. But you can always hope!


    Now, for the topic. I'm aware "why" the jobs were released at the levels they were released. I'm saying the inconsistency is nonsense. Especially to a new player.

    This proposed idea cleans it all up.

    The argument against it so far has been only "you're lazy" and "coding/its hard."

    When all the systems for it are already in place.

    Jobs sharing exp already exists, and level sync already exists. This, to my knowledge address' every single issue that can arise.

    And no, OP is not asking for them to share skills. He literally asked they ONLY share EXP and nothing else.

    Again, all this does, is clean up the exp progression. For people who level all jobs, they unlock classes already leveled. For people who dont, they dont have them leveled.

    This in my opinion reduces people having jobs leveled and not knowing how they work.

    Unlike OP, I would only link similar jobs though. DRK to WAR, and GNB to PLD as examples.

    I also prefer to have things to do, and classes to start at level 1, but I also prefer things to make sense more than "having things to do."


    Also, blaming 1.0 for all the problems is also nonsense.

    People cant glorify Naoki Yoshida for "creating a brand new game from scratch" then also blame 1.0 for all of 2.0's issues. Did he create a brand new game with brand new servers, or did he do something "great" and "fix" a "horrible" game. It cant be both.

    Lastly FFXI is a thing. So saying 2.0 has horrible coding because of 1.0 which FFXI was created by the same team as 1.0, yet it is to this day the most successful Final Fantasy, is a bit ridiculous.

    FFXIV 1.0 is not even as close to being as bad as people make it out to be. if it was... then blaming 2.0's coding on 1.0... means 2.0 cant possibly be good/and-or Naoki Yoshida cant be credited for the success of 2.0, as he has taken a lot from version 1.0. Which in fact he has. He didnt create Elezen, Roegadyn, Eorzea, Miqo'te, Ishgard, Coerthas, even Hydaelyn. The 1.0 team did most all the work for FFXIV 2.0. All the 2.0 team did was lower the graphics demand and make the game more "user friendly." Again, they need to pick their argument.
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    Last edited by Daniolaut; 07-22-2020 at 07:11 AM.