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  1. #17
    Player
    AceofRains's Avatar
    Join Date
    Jun 2011
    Posts
    832
    Character
    Raidrien Ascher
    World
    Hyperion
    Main Class
    Conjurer Lv 80
    I’ve followed this game heavily since like 1.0 alpha. Yes it was the original intention. In 1.4 the stones were first introduced, and the idea was for there to be even more jobs where a class could thereby become other jobs with different specialization. For something like Gladiator to specialize and become Paladin or another job such as Dark Knight. It was supposed to be FFXIV’s answer to WoW’s talents. Developing more jobs just took a very long time. In the end they left the concept because balancing the shared abilities of summoner and scholar was chaotic. Having that 2 in 1 however, Arcanist is one of the most efficient classes to level first, which is why I almost always do it. When it came to the ShB role quests, I was able to experience the story sooner by leveling 3 job/classes instead of 4.

    What you we’re thinking of is simply the old concept of cross class skills, which were like reward abilities for having another corresponding class leveled. While they tried to keep that up, eventually they scrapped that for role actions. I think role actions started in 4.0.

    That being said, if jobs are tied to classes, Classes are now the vessel for leveling, not Jobs. Therefore, classes now have more purpose in existing then being a temporary placeholder until jobs become relevant.

    Thank you actually for being so genuine. I was kinda getting down about it, I apologize.
    (1)
    Last edited by AceofRains; 07-21-2020 at 12:15 PM.