Quote Originally Posted by AceofRains View Post
As the title suggests, I first would like to say that Scholar and Summoner are a success. I’m tired of pretending it’s not. Because the devs felt like it was some kind of failure and difficult to balance, the community as a whole seemed to have let HORIZONTAL growth go by the way side. Instead we can individually level almost 20 Jobs. Job Stones had such a cool vision back when I was a 1.0 player and they just dropped it because they could not make ability sharing work well between Scholar and Summoner. It's too stifling on design and I completely get that.

All jobs should share a base class with another job, SOLELY for exp purposes. It does not mean they necessarily share the same role, or abilities. This is a means to consolidate level progression, and give players flexible options when it comes to end game metas. Only have Arcanist at 80? That’s cool because I can choose to Heal or DPS.
Thank you, AceOfRains. I love this idea!

It reminds me of having different specs in WoW. Having the option in FFXIV to be Tank/DPS or Tank/Healer or Healer/DPS is both more efficient and more fun, at least for me. This is especially true in a game that only allows for 2 DPS in a light party! We have run into the issue where all 3 of us want to play as DPS. The only way to resolve that is if we make certain to level 2 different jobs simultaneously. Leveling up different jobs at different times is a lot of fun! But being forced to level 2-3 jobs at the same time and constantly dealing with the XP deficit that comes with the non-MSQ Job kind of sucks. And then there is the matter of Job quests at different locations.