
I feel like this is shifting the burden from Yoshida/SE. Ultimately they're the ones who decided that a WoW Warlock was an acceptable implementation for a Summoner, and for anyone who cares about the series it really doesn't hold up.While I suppose this isn't as important to some as job functionality, I think there's also something to be said about how the dual job system affected Summoner specifically in terms of job fantasy. Summoners are not and have never been poison mages and while the job has significantly gotten better in terms of actually feeling like a summoner as the name implies, it took a long time for us to really feel like a true-to-its-name Final Fantasy Summoner. I won't say it being connected to Arcanist and Scholar is exclusively the issue, because PS3 support was also a thing back then and doing something like Summon Bahamut in 2.0 would've killed us poor PS3 players (it was a darker time). That said, if Summoner were introduced on its own, I think it would probably fulfill that fantasy far more than it does now even. I mean just look at how often egi-glamours are brought up and how much players want to still summon Ramuh, Leviathan, and Shiva at least, not even including Ravan, Bismarck, etc.




Hindsight is 20/20 after all, and I don't think it's a healthy way to handle situations by turning anything into a blame game. It's so much easier for me to sit here, Summoner already having been designed as is, and say "well if you had just done this, it would be better" than it is for the development team to have created the Arcanist, Summoner, and Scholar from the ground up. I agree that it really should be designed differently from the beginning, but there's little that can be done about that now. I'm just glad they recognized what the summoner fantasy was and are trying to work toward it slowly but surely. It would be nice if they could be more transparent about where they eventually want to take it, and what these secret plans for egi-glamours are that are apparently in the works but cannot be talked about, but that's Japanese game developers for you.
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