I didn't have much issue with it either.
I really think a lot of the difficulty had to do with people not understanding how cast bars worked.
There were also pretty significant ping issues if I recall. That, plus certain jobs were downright terrible back then. Dragoon, in particular, was a mess.
"Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
"The silence is your answer."
We had 300ms built in lag plus whatever we have connecting to their old cheap Montreal servers.
The built in issue was fixed in 2.1, but we still had to deal with the Montreal servers.
You've pretty nailed the issue.
At the time, the only datacenters were NA and JP. As playing from EU, the little bit of added ping was enough to me to eat each and every landslide. As soon as the EU datacenter was created, and I moved there, did cleared the fight at first try.
Well, I'm glad I'm not just looking back with rose-tinted glasses or something.
I definitely recall a lot of people just not moving and getting knocked off or blasted to hell by all Weight of the Land puddles in a single spot (which is a good strat, if you actually get out of it). I feel like I learned how to move out of attacks much earlier in the game like you're supposed to, so maybe that's why it was easier for me.
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