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  1. #1
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Recon1o6 View Post
    but they considered Titan hard/extreme to be too difficult as it was on par with a savage level fight at release both times
    Titan Hard was Savage level at launch?

    Maybe I'm better at the game than I thought. I never found it to be too difficult back then. I mean there were wipes and stuff sure, but I never struggled with it personally.
    (0)

  2. #2
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Doozer View Post
    Titan Hard was Savage level at launch?

    Maybe I'm better at the game than I thought. I never found it to be too difficult back then. I mean there were wipes and stuff sure, but I never struggled with it personally.
    It was bad. It was REALLY bad. The fight itself wasn't difficult, but at the time it was probably the biggest learning curve in the game and many people failed to complete it initially. This lasted for at least a month. It took that long for me to get a clear, and I only got it when I did because a group was offering free carries. Luckily I lived until one of the final landslides in the last phase so I still don't consider that to be a carry. I knew my stuff but made a mistake. Many other people could not even make it past the Heart phase.

    As to the topic, someone already said that it was old trials being scaled up to 80. The way they were talking about it though I'd be willing to bet that they are the Ex versions.
    (5)
    Last edited by Vahlnir; 07-17-2020 at 02:47 AM.
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  3. #3
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
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    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Vahlnir View Post
    It was bad. It was REALLY bad. The fight itself wasn't difficult, but at the time it was probably the biggest learning curve in the game and many people failed to complete it initially. This lasted for at least a month. It took that long for me to get a clear, and I only got it when I did because a group was offering free carries. Luckily I lived until one of the final landslides in the last phase so I still don't consider that to be a carry. I knew my stuff but made a mistake. Many other people could not even make it past the Heart phase.
    Hm. I don't remember having that much trouble, and I definitely played it when it was still fresh. Maybe I just got matched with a good group back then.
    (0)

  4. #4
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Doozer View Post
    Hm. I don't remember having that much trouble, and I definitely played it when it was still fresh. Maybe I just got matched with a good group back then.
    I didn't have much issue with it either.

    I really think a lot of the difficulty had to do with people not understanding how cast bars worked.
    (0)

  5. #5
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,613
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I didn't have much issue with it either.

    I really think a lot of the difficulty had to do with people not understanding how cast bars worked.
    There were also pretty significant ping issues if I recall. That, plus certain jobs were downright terrible back then. Dragoon, in particular, was a mess.
    (4)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  6. #6
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by ForteNightshade View Post
    There were also pretty significant ping issues if I recall. That, plus certain jobs were downright terrible back then. Dragoon, in particular, was a mess.
    We had 300ms built in lag plus whatever we have connecting to their old cheap Montreal servers.

    The built in issue was fixed in 2.1, but we still had to deal with the Montreal servers.
    (1)

  7. #7
    Player
    LalaRu's Avatar
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    Nov 2013
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    Limsa Lominsa
    Posts
    2,408
    Character
    Mi An
    World
    Phantom
    Main Class
    Paladin Lv 80
    Quote Originally Posted by ForteNightshade View Post
    There were also pretty significant ping issues if I recall. That, plus certain jobs were downright terrible back then. Dragoon, in particular, was a mess.
    You've pretty nailed the issue.

    At the time, the only datacenters were NA and JP. As playing from EU, the little bit of added ping was enough to me to eat each and every landslide. As soon as the EU datacenter was created, and I moved there, did cleared the fight at first try.
    (1)

  8. #8
    Player Doozer's Avatar
    Join Date
    Aug 2013
    Location
    Eureka Orthos
    Posts
    2,007
    Character
    Gunnar Mel'nik
    World
    Diabolos
    Main Class
    Bard Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    I didn't have much issue with it either.

    I really think a lot of the difficulty had to do with people not understanding how cast bars worked.
    Well, I'm glad I'm not just looking back with rose-tinted glasses or something.

    I definitely recall a lot of people just not moving and getting knocked off or blasted to hell by all Weight of the Land puddles in a single spot (which is a good strat, if you actually get out of it). I feel like I learned how to move out of attacks much earlier in the game like you're supposed to, so maybe that's why it was easier for me.
    (0)

  9. #9
    Player
    Nestama's Avatar
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    Aug 2013
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    Limsa Lominsa
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    4,351
    Character
    Nestama Eynfoetsyn
    World
    Lamia
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Doozer View Post
    Titan Hard was Savage level at launch?

    Maybe I'm better at the game than I thought. I never found it to be too difficult back then. I mean there were wipes and stuff sure, but I never struggled with it personally.
    The server ticks were worse back then. Like 3 seconds before the server registered you as no longer being in X location. It made playing this game on PS3, in Australia, on an American server an absolute nightmare.

    There was a huge thread about the lag back in 2013 up until 2.1's release. I still remember a T2 gif where a BRD steps out of the ADS laser AoE and still get hit by it ~3 seconds later.
    (5)
    Last edited by Nestama; 07-17-2020 at 07:41 AM.

  10. #10
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Nestama View Post
    The server ticks were worse back then. Like 3 seconds before the server registered you as no longer being in X location. It made playing this game on PS3, in Australia, on an American server an absolute nightmare.

    There was a huge thread about the lag back in 2013 up until 2.1's release. I still remember a T2 gif where a BRD steps out of the ADS laser AoE and still get hit by it ~3 seconds later.
    Nah, position updates were at .3 seconds, and any action forced an update anyway.

    It definitely was not a 3 second delay.
    (1)

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