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Thread: Next Jobs

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  1. #1
    Player
    tearagion's Avatar
    Join Date
    Nov 2020
    Posts
    254
    Character
    Tearagi Eruzure
    World
    Gilgamesh
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Chasingstars View Post
    If Green Mage is a thing, its basically sage level of 'free real estate' for the devs. After all what was Green Mage in prior games? A debuffer and buffer specialist. It wielded hammers.
    Silences, Blinds, Elemental Damage Resist Buffs, Protect, Shell, Leap (raise move speed), Tranq (raise accuracy), spellbound (extends duration of debuffs and buffs).

    I feel if it did become a thing it gets rolled into geomancy or is made into its own thing that revolves around something druidic like plants.
    Green mage can have all instant casts, or it can be a limited job. All I can offer.
    (2)

  2. #2
    Player
    Chasingstars's Avatar
    Join Date
    Oct 2020
    Location
    Ul'dah
    Posts
    760
    Character
    Zoh Chah
    World
    Zalera
    Main Class
    Lancer Lv 80
    Quote Originally Posted by tearagion View Post
    Green mage can have all instant casts, or it can be a limited job. All I can offer.
    Yea, as if you try to go full ham with the debuff/buff specialist angle, its either a super support dps (more so than red mage and dancer combined) job OR or a healer without heals.

    And pointing back to how its sage level 'free real esate' as sage's gimmick in prior games is it was red mage in that it had access to both white and black magic but lacked the physical combat aspect.
    (0)

  3. #3
    Player
    Mugear_bahamut's Avatar
    Join Date
    Aug 2014
    Posts
    258
    Character
    Hrothgar Lothbrok
    World
    Tonberry
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by tearagion View Post
    Green mage can have all instant casts, or it can be a limited job. All I can offer.
    Check this out.

    Quote Originally Posted by Mugear_bahamut View Post
    8.0 Pure Healer: Green Mage(rackets, the new DoT mage but a healer, give them like 8 dots then execute actions like "Fester", no oGCD healing)
    (0)

  4. #4
    Player
    SieyaM's Avatar
    Join Date
    Nov 2017
    Posts
    1,197
    Character
    Sieya Mizuno
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Mugear_bahamut View Post
    Check this out.
    Unless they have solved the amount of effects an enemy can have on them at a time, this won't work out very well. One of the reasons for the DoT removal on a lot of jobs was that in situations like Eureka and Hunts mobs were getting too many DoTs applied to them and not all of them would take, so jobs like Bard and SMN would loose a good deal of DPS if they were unable to land all of their DoTs.
    (0)

  5. #5
    Player
    Mugear_bahamut's Avatar
    Join Date
    Aug 2014
    Posts
    258
    Character
    Hrothgar Lothbrok
    World
    Tonberry
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by SieyaM View Post
    Unless they have solved the amount of effects an enemy can have on them at a time, this won't work out very well. One of the reasons for the DoT removal on a lot of jobs was that in situations like Eureka and Hunts mobs were getting too many DoTs applied to them and not all of them would take, so jobs like Bard and SMN would loose a good deal of DPS if they were unable to land all of their DoTs.
    In my prediction it won't be until 2 expacs later at the latest, so I don't see why they can't fix the spaghetti code for that.
    (1)

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