Quote Originally Posted by MirronTulaxia View Post
Dark Knight should have sacrificial attacks, and it very easily could
Literally is a tank. Fun for a DPS or healer maybe (particularly given the concerns about having too many healing tools and not enough uses for them), but that would be extremely counterproductive to the one role based on letting the boss beat on it.

As for SCH and SAM, the point I was trying to make is that it wouldn't be the first time the devs expanded on a job to maintain a certain theme but gain new (from the series' standpoint at least) abilities. Geomancer obviously can't stick to the classic "Terrain" command and nobody is saying it should, but there's a plethora of ways to keep within the Geomancer's core Feng Shui themes, some of which are more practical than others (such as healing primarily through stationary fields). Particularly since Geomancy has had quite a bit of expansion within the lore thanks to Stormblood.