Quote Originally Posted by AceofRains View Post
It’s gonna be a healer y’all. I’m not gonna get sucked into this debate of maybes. It just is what it is.





To be quite honest after Geomancer and Beastmaster are added, this game really doesn’t need anymore. There’s just too much they need to get right with the jobs we already have.

If I had to entertain the thought for at least one more in each catagory however,

Tank: Rune Fencer, modeled after Celes and FFXI’s job of the same name.
Healer: Necromancer, highly requested and stands out from other Healers.
Melee: Viking, a real berserker DPS job.
Ranged: Gambler, a job that’s level progression is based on playing the Gold Saucer. It’s not limited, because limiting a job is bad design.
Caster: Onmyoji or Shaman, creates Shikigami or Totems- something to that effect.
It’s not really a discussion of “maybes”. We have no instance of the 14 lore of a Geomancer being a healer, and there is quite a bit at this point for a class that hasn’t been implemented yet. Coupled with the fact that Geomancer has never been a healer in any FF title. And it would be too thematically close to white mage origins as a healer. It’s not a “maybe” it’s given information vs your “feeling”.

Also your thoughts on Onmyoji is just... Geomancer. They create shikigami, and their 1.0 abilities were going to be totems.