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Thread: Next Jobs

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  1. #11
    Player
    Vendalwind's Avatar
    Join Date
    Jul 2019
    Posts
    340
    Character
    Vendal Solairune
    World
    Cactuar
    Main Class
    Ninja Lv 90
    Dont get me wrong my mind was long changed on that matter.

    Chemist/grenadier/mixologist would indeed be way more awesome as a dps mechanic wise. But it still has potential to be the next healer by my guess. Ive talked briefly about how it would be terrible to play but would have amazingly unique/high skill cieling if it was all tossed groubd target healing for example.

    (It would be so awful but so glorious and unique to perfect.)

    I also imagined chemist as being multi resource based with no mp and resource recharges on cooldowns. Itd be tricky to do right but well managed it would turn every saved heal into dmg output for the chemist. Could give it an exciring burst windows. And raises could exhaust resources similarily greatly dampening their output. So in this scenario/design chemist wouldnt jave many confusing mixing skills that require multi buttons, but would instead have very simple effective use skills but would require quick math and strong resource awareness to optimize.
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    Last edited by Vendalwind; 07-19-2020 at 04:18 PM.

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