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Thread: Next Jobs

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  1. #1
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Tracewood View Post
    Going to say this while I'm feeling tipsy...

    "Keyblader"
    If I want to play with Keyblade, I'll play KH.
    And I don't play KH anymore since a long time, now.

    FF XIV jobs should be limited to Final Fantasy jobs or "XIV jobs" like Gunbreaker, introduced in VIII but introduced as a job in XIV.

    Let's keep KH to KH and FF to FF. I know there is a lot of KH fans here and here, but there is also players that don't appreciate KH.
    I believe many would be disappointed to see a Keyblade wielder instead of a Rune Knight/Necromancer/Apothicary/Chemist/Gunner/Introduce any FF jobs, while only a fraction of the community will enjoy it.
    The job might work as a limited job, but a fully fledged job would be disappointing.

    Also Void =/= Darkness, it's two complete different things. Darkness, in KH, is a bad thing while Light is the best good thing. In FF, those are simply aspect, none is good, none is bad.

    On top of that, Disney copyright. You don't mess with Disney copyright.
    (0)
    Last edited by CKNovel; 08-19-2020 at 04:04 PM.

  2. #2
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by KaerisKlyne View Post
    Why would SE, a business, ever make a new job for a new expac start at the new level cap when so much of the draw is leveling up that new job however you want to to play the new story on? The first ten levels are for players to acclimate themselves to a new job, the next ten are to get comfortable as new skills are introduced so that players are comfortable starting the new expac on the new job if they decide to.
    Was fine with 50 for SB, not as optimal as 30 but did aid new players so they can finish ARR with a new job. 60 was severely pushing it. im 100% down to start at 30 hell even level 1. Starting so high comes with many disadvantages some being smaller job quests (in 70 case no job quest) lack of weapon glamours (how many Primal weapons does DNC have?) and far from reach to new players. If u wanna play GNB u have to overlevel then play HW with half ur tools missing up until the finale. I just hope they dont do 70
    (0)

  3. #3
    Player
    Willcross12's Avatar
    Join Date
    Mar 2022
    Posts
    1
    Character
    Williamson Cross
    World
    Lamia
    Main Class
    Dark Knight Lv 90
    So what if instead of what we saw for Berserker we actually made it A duel wielding class Inspired by Rabahn?

    Since back in arr he always had the duel swords, It would be easy to make his blades a preorder reward of the class even possibly making the class have a dark knight / warrior setup?

    I also believe its easy since could turn that move the dungeon berserker had where he made craters in the ground into a salted earth like move.

    If you wanna go crazy could inspire his lunge and his Area pull from god of war maybe or even make his Limit break involve combining both his blades into some crazy barrier move?
    (0)

  4. #4
    Player
    Silver-Strider's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    1,753
    Character
    Silver Strider
    World
    Famfrit
    Main Class
    White Mage Lv 100
    Honestly at this point I would prefer them to work on the jobs we currently have because so many of them feel so lifeless now.
    (4)

  5. #5
    Player
    MerlinCross's Avatar
    Join Date
    Aug 2015
    Posts
    387
    Character
    Lavitz Orlandeau
    World
    Mateus
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Silver-Strider View Post
    Honestly at this point I would prefer them to work on the jobs we currently have because so many of them feel so lifeless now.
    Next expansion just go back to the drawing board to flesh up/tweak what we have.

    That said, where’s my Nero hammer tank class?
    (0)

  6. #6
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I still really want dual pistols.

    But honestly I'd probably rather see a visual rework that updates animations and effects of our skills.
    ESPECIALLY for MNK they look so outdated the basic combo.
    (0)

  7. #7
    Player
    SeverianLyonesse's Avatar
    Join Date
    Aug 2021
    Posts
    735
    Character
    Severian Lyonesse
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    There are only three job concepts that I think are extremely likely to happen in the next expansion or two:

    * Blitzballer (Scouting or Aiming)
    * Green Mage - mallet/gavel (Casting or Healing)
    * Whip/Flail Job (Scouting or Aiming)

    Two other slightly less likely jobs:

    * Cannoneer (Aiming)
    * "Judge" (Tank)

    I think 6.0 or 7.0 will be the last expansion that we get two jobs. The devs will switch to 1 job per expansion and spend the resources doing some combination of the below:

    1) Overhaul existing jobs to make them more distinct and well-balanced.
    2) Release more limited jobs.
    3) Make the 1 job per expansion be able to occupy multiple roles.
    4) Develop horizontal progression in job design, most likely specs that are not job-locked (maybe role specs)
    (1)

  8. #8
    Player
    Kolsykol's Avatar
    Join Date
    Jul 2015
    Posts
    3,024
    Character
    Aelona Chillwind
    World
    Lich
    Main Class
    Ninja Lv 100
    I think a flashy and fast Chinese Sword Job would be cool.
    Could even have an expansion with a Chinese aesthetic and theme to it.



    (0)

  9. #9
    Player
    Kesey's Avatar
    Join Date
    Jul 2018
    Posts
    766
    Character
    Kesey Stryker
    World
    Zalera
    Main Class
    Gunbreaker Lv 90
    I'm still waiting for the jobs that already exist in lore and haven't been made available to players.

    1. Geomancer - These references are all over Stormblood and the Astro quests
    2. Corsair/Pirate - The admiral since ARR
    3. Rune Knight or Runic Knight - Zenos learned his magic blades from Stormblood in a previous conquered territory.
    (2)

  10. #10
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Kolsykol View Post
    I think a flashy and fast Chinese Sword Job would be cool.
    Could even have an expansion with a Chinese aesthetic and theme to it.



    I can’t imagine we’ll get a job that doesn’t have any final fantasy connections. All of the jobs in the game are either super traditional ff jobs or in the case with gun breaker.
    (0)

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