I actually feel underwhelmed since the first tier. As a brief recap, E1S is okay but the cutscene should not be a thing in Savage, E2S was great (actually my favourite so far), E3S was meh (I think the debuff choreography is done better in O4S, and the split platform isnt used interestlingly), E4S is mostly ARR Titan but with squares instead of circles (I only liked the Uplift phases and Titan Maximum).

E5S is okay, it's just kind of boring in my opinion. The spears mechanic was nice, but that's really it.

E6S is actually my favourite fight of the tier. I like how there is a constant flow of micro mechanics that snowball into chaos if not done right. I liked of different it felt from original Garuda and Ifrit. I just wish the phase where they are both up could have been a bit more interseting and not just (again) 2 light parties.

E7S would have been a great opening fight for the tier actually, I don't really get why it's the third one. While the mechanics have potential to be challenging, everything can be (and thus, will be) dumbed down by standing over two squares. Everything appeared complex, but once you get it there isn't even a challenge in the execution. The tornado phase is a great addition, but a bit lackluster, and sometimes the server ticking on the orbs is frustrating.

E8S is a good fight but I think it has heavy design flaws. The cutscene to begin with, the add phase is meh. Then let's get to the meat of it, LR. It is not fun. Because it's unreadable when someone makes a mistake, thus making it hard to progress and learn. I think it took our static more time to prog and master LR than it took on the last phase. Outside of these major flaws I think the fight was okay for the mirrors. The Akh Morn / Akh Rai is getting old at this point.

In the end, all fight are pretty and have nice music, but I'm not enjoying them as much as the Stormblood ones. And some of them, I'm not enjoying at all when doing weeklies.