I didn't hate it all that much, save for the server tick issues on Shiva and the BLUE ON BLUE ON WHITE ON OH LOOK, MORE BLUE. Progging Shiva was absolutely draining due to the sheer eye strain.
I didn't hate it all that much, save for the server tick issues on Shiva and the BLUE ON BLUE ON WHITE ON OH LOOK, MORE BLUE. Progging Shiva was absolutely draining due to the sheer eye strain.
Hes just a forum troll, pay him no mind. His main has ultimate clears, and this is like his 3rd account on here. the other 2 have been banned.
Ramuh's music was great, Ifrit's design should have been more beastly, E7 gives me Spirited Away vibes with its paper birds and the teleportation mechanic stresses me out.
As for E8...
Ryne was on thin ice for me (no pun intended I swear) this whole expansion due to her connection with Minfillia, but with E8 I pretty much lost what little tolerance I had for her. She shoehorned herself into a fight that could have had a huge emotional impact given the WoL's connection to Shiva but thanks to her meddling the encounter is irritating at best. The mechanics in which she removes/changes her clothes make me deeply uncomfortable given her age and I am not a fan of Hraesvelgr's implementation.
God I hadn't even thought about that.... Yeah I'm sure that wont get stale quick.It didn't bother me at first, since I thought it was a cool premise to see the Primal fights envisioned differently. Though when it was announced that we're also due to get an 'Unreal' mode for older Primal fights, I already feel the burnout approaching. Especially since the first Unreal fight is against Shiva, who we already fought as part of this raid tier.
Tbh, yeah... it could've been worse though I figure.
That tidbit on Ryne..... good lordy she's starting to become the original Minfillia again huh? Just another character who's setting herself up for trouble "because lol".
Last edited by Valic; 07-14-2020 at 12:59 PM.
server tick issues? I think Shiva was honestly the easiest fight in terms of when abilities go off. The cast bar reigns supreme in that fight. Whereas, in E5S, sometimes the cast bar is accurate, and sometimes it isn't.
E5: Boss design is alright for me, feels like Odin design based from mythology or other games, with thunder spears etc. Knock-back distance was bit hard to get in the beginning when group stacks. Seeing some familiar skills from old fight and powered up was fun.
E6: Was a-bit disappoint in music, wished could have some vocals. And mechanics' visibility was really bad, hope dev team can improve on this in future raids. Boss design is kinda new if you don't do ultimate fights since it can merge. Conflag Strike was cool, but only used once in entire fight expect enrage.
E7: Mechanics was fun to learn, that tornado in last phase looks good, I was like "oh, this is why they wants to force update to 64-bit system."
E8:I'm a simple man, I see naked girl, I'm good with everything else even after wiped from LR hundreds of times...![]()
Factory: As a Nier fan, song of ancients begins, 10/10 already, not even to mention the BGM in last boss. If story could have voice cast as Ivalice...only in dreams.
I hate Raiden so damn much
I mean, I enjoyed the fights. Not the most difficult tier but I thought they were trying something different. Shiva was a little harder than Titan, Omega, and Kefka so it felt like a mini-ultimate type fight. I still do weeklies for fun. If it were not enjoyable I would've stopped 3 months ago.
I was missing the gatekeeping mechanics on the 3rd boss.
E7s is the easiest fight of this tier and therefore a lot of slow learning players reached Shiva quite early.
These players then caused wipes in my e8s groups because they didn't understand LR.
I tilted so hard that I stopped trying e8s after no progress in week 2 and 3.
Story wise Shiva was.... Unreasonable.
If it would happen by accident, ok, would have made senses. But not like they did it in the story. That was the worst idea someone could imagine.
There were a couple times with my group where everyone would hit their knockback immunity at the same time while watching the cast bars, trying out the mirror uptime strat, and some people would still get flung off the edge on the second burst. That was the only real 'major' issue but it was consistent enough to be a hassle. Not in any way gamebreaking so much as it was mildly irritating.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.