i think its both things compounding each other. we have more and stronger ogcds to heal and also less damage to heal in fights. its not like we havent gotten any heal checks in recent fights but theyre really far in between and the other unavoidable damage usually happens once a minute.

i would honestly love if they somewhat nerfed ogcds and made things hit a bit more frequently. i did some min ilv coils of bahamut and for example, the tankbuster flatten in t13 was followed by 2 more hard hitting hits, which meant that rather than just topping the tank with an ED and forgetting about it you had to spam heal for a while. on top of that dps get hit by earthshakers shortly after so you kinda wanna save that instant heal for them too.

i cant really think of any recent fights where damage happens often enough to worry about things like that