Quote Originally Posted by Gemina View Post
On the contrary, GCD healing is exactly how you make it engaging. I feel like this is the answer that is right in front of the dev's face: Increase the power of GCD heals, and reduce the power of ogcd heals. The meta is aimed at maximizing damage through efficient optimization of your tool kit, and because our ogcd heals are so powerful and we have so many, we are bored to tears with whack-a-mole healing while mindlessly spamming one of our two DPS GCD skills.
I'm not sure how this would make things more engaging with how low damage intake is right now. GcD heals are already quite strong, if you increased their power we could just Medica II each Raidwide, throw an occasional Regen on the tank and mash Glare for the rest of the fight. Also do we count damage neutral instant-cast Gcd's like Rapture as GcD's, because then even less changes. Damage just happens far too infrequently. Look at fights like e7s, where you spend the first 2 minutes barely needing a heal. If you force me to Medica II the Empty wave and maybe consider a Regen after the TB, then spam Glare for the rest I'm not going to suddenly feel engaged.