Why on earth would forcing us to spam Cure over and over and over and over and over again be somehow more engaging than spamming Glare over and over and over and over and over again? The GCD kits aren't exactly engaging either.
I assume its because, With the mentality of healing as less as possible, it would force players to try to find windows of opportunity for their DPS again as opposed to seeing it with the frequency of Don Quixote seeing giants in windmills.
Also would bring more use to their other cooldowns like Horoscope and Temperance.
|
![]() |
![]() |
![]() |
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.