Quote Originally Posted by Morningstar1337 View Post
As it stands the reason healers even have attack spells to begin with was so they can clear the myriad quests that needed them to kill several mobs, which really killed the "pure healer" angle they would eventually try to gun for before the Bahamut clears.
They must have seen that not every job could solo in FF11 (though most can now) and wanted to change that.
Makes me wonder what's baked into FF14 they're not happy with that will inform the design of their next MMO.