Yeah... The game tries to force the roles when really things can be more fluid than 2 tank, 2 healer, 2 DPS and that's ok.The paladin also spends almost every Requiscat using Clemency.
This really isn't so much a condemnation of encounter design as it is certain jobs having the ability to sustain and recover that others in the role can't match.
Replace 5 Summoners with any other DPS and the run fails.
Replace the Warrior and Paladin with Gunbreaker and Dark Knight and the run fails.
Oh, and this was post the Summoner adjustment where they gained around 20% damage, so this is Titan not tuned for that.
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