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  1. #1
    Player
    Recon1o6's Avatar
    Join Date
    Sep 2016
    Posts
    1,296
    Character
    Avarnia Corthal
    World
    Adamantoise
    Main Class
    Dragoon Lv 90
    As just seen in the has anybody quit healing thread, E4s is now doable without a healer. Now excuse me, but that shouldn't be possible until we are at level 90. Not 80 in the next tier!
    https://youtu.be/zdDxjXMMWgU

    sure, summoners and paladins are horrendously overpowered (especially paladin, so much content they can solo) but this is just ridiculous

    Casual content is far too easy now. I went in orbonne yesterday and the unneccessary nerfs to thunder god were noticeable more than ever. Duskblade was failed by my group and did...15k damage? Even worse was the shadowblade bubbles. not just one pair of bubbles overlapped but two. So a 4 stack bleed.
    Our whm solo healed it in 370 gear as the ast didn't cast anything other than malefic the entire raid apart from a single helios at the start

    Remember Sephirot ex? Nidhogg normal? Tsuki nm? All fights where the healers had to put work in, and two of those fights were touted as being hard but fun across all roles because they had mechanics you had to heal for and still had nice periods to do damage
    (2)

  2. #2
    Player
    PondHollow's Avatar
    Join Date
    Mar 2016
    Posts
    313
    Character
    Pond Hollow
    World
    Ultros
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Recon1o6 View Post
    As just seen in the has anybody quit healing thread, E4s is now doable without a healer. Now excuse me, but that shouldn't be possible until we are at level 90. Not 80 in the next tier!
    https://youtu.be/zdDxjXMMWgU
    Actually, what they are demonstrating is that E4S was doable without a healer before 5.2. That is a Chinese clear. Look at their HP. They're around i470.

    Frankly, we need to get rid of healers. Just have support build options, like summoner has a meaningful playstyle option. The healer-targeting mechanics can be adjusted to a transparently assessed support index, just like we have enmity.
    (2)
    Last edited by PondHollow; 07-16-2020 at 08:54 PM.

  3. #3
    Player
    Hysterior's Avatar
    Join Date
    Jun 2012
    Location
    Ul'dah
    Posts
    2,439
    Character
    Larek Darkholme
    World
    Gilgamesh
    Main Class
    Sage Lv 100
    Quote Originally Posted by PondHollow View Post
    Frankly, we need to get rid of healers. Just have support build options, like summoner has a meaningful playstyle option. The healer-targeting mechanics can be adjusted to a transparently assessed support index, just like we have enmity.
    Feels like it is almost there. Give couple of healing cooldowns to each DPS and you are set since healers almost don't do any GCD healing anymore :/
    (2)

    Larek Darkholme @ Ragnarok

  4. #4
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by PondHollow View Post
    Actually, what they are demonstrating is that E4S was doable without a healer before 5.2. That is a Chinese clear. Look at their HP. They're around i470.

    Frankly, we need to get rid of healers. Just have support build options, like summoner has a meaningful playstyle option. The healer-targeting mechanics can be adjusted to a transparently assessed support index, just like we have enmity.
    "It's probably summoners, like the 1 healer Shiva."

    "Oh look, it's 5 summoners."
    (0)

  5. #5
    Player
    Deceptus's Avatar
    Join Date
    Sep 2013
    Location
    The Goblet - 16th Ward, Plot 55
    Posts
    4,418
    Character
    Deceptus Keelon
    World
    Behemoth
    Main Class
    Sage Lv 90
    Quote Originally Posted by Recon1o6 View Post
    As just seen in the has anybody quit healing thread, E4s is now doable without a healer. Now excuse me, but that shouldn't be possible until we are at level 90. Not 80 in the next tier!
    https://youtu.be/zdDxjXMMWgU

    sure, summoners and paladins are horrendously overpowered (especially paladin, so much content they can solo) but this is just ridiculous

    Casual content is far too easy now. I went in orbonne yesterday and the unneccessary nerfs to thunder god were noticeable more than ever. Duskblade was failed by my group and did...15k damage? Even worse was the shadowblade bubbles. not just one pair of bubbles overlapped but two. So a 4 stack bleed.
    Our whm solo healed it in 370 gear as the ast didn't cast anything other than malefic the entire raid apart from a single helios at the start

    Remember Sephirot ex? Nidhogg normal? Tsuki nm? All fights where the healers had to put work in, and two of those fights were touted as being hard but fun across all roles because they had mechanics you had to heal for and still had nice periods to do damage
    When I saw Dancers get an aoe heal, SMN get an AOE heal I was pretty pissed.

    What is the point of healers if everyone else in the game has decent healing / shielding on their own?
    (3)
    Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
    Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
    Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]

  6. #6
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Deceptus View Post
    When I saw Dancers get an aoe heal, SMN get an AOE heal I was pretty pissed.

    What is the point of healers if everyone else in the game has decent healing / shielding on their own?
    When it comes to AoE sustain, they should really halve their potencies and give it a 'healing received' bonus like Chakra.
    But in the case of things like Everlasting Flight's regen effect, they could just make them unstackable.
    (1)