Quote Originally Posted by Payotz View Post
They're never gonna make casual content harder because it will destroy the casual playerbase of the game.
They specifically designed casual content to be as face-rolly as possible, and the few fights with dps checks in the game have echo built in.
Even EX dps checks have very forgiving dps checks where you can just die 12 times and still clear.

If you wanna be challenged, come and do Savage and Ultimates. It's a lot more fun than casual content imho.
The complaint is that even savage content has too low healing requirements, even at low item level, to the point its actually absurd.

I also dont know why Extreme trials became what they are now, look at niddhogg extreme when it was released and compare it to the ruby weapon.

Quote Originally Posted by Rilifane View Post
A few parties give it a go but because of some annoying "targets both healers" mechanics, it's too much of a hassle for most parties gain.
so bascially the only reason people bring 2 healers is just because the mechanics force the composition, and not because healers need to actually heal anything.