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  1. #1
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by BasicBlake View Post
    In regards to the people arguing against a Garlean themed job based off of things like Aether manipulation and DoM vs DoW, you can get around this with the basic story. Only pureblood Garleans cannot manipulate Aether, and their army is well.... not a bunch of pure blooded Garleans. It’s comprised of a bunch of races/people that have been conquered and subjugated. Who are more than capable of doing anything anyone else can.

    Hence how Bajsaljen is a medic, and that probably involves not only healing with items but through Aether manipulation. Wearing robes and being a DoM doesn’t have anything to do with a chemist being put in the game. And robes as a deterrent from something being a healer is... well.
    Also might just suggest another option too, in that our trainer also includes an invention, maybe even by Cid who is used to working with magic users by now, where like with Machinist or Gunbreaker that generates / charges bullets so too here we have a device that takes our aether and some basic ingredients and creates functional compounds. Might even make the Garlean job teacher jealous that we can so easily create compounds, but he'll still prove the players the student with his vast and nuanced understanding of the field.

    I think of "Honey Lemon" from Big Hero 6 in some ways for reference, the one that has the purse that allows her to create from elements on the fly.

    It's also technically why I keep suggesting the roomba for the Medic / Chemist job lol. Such that the roomba acts as the chamber that generates the compounds you need XD. Although you could do it through other concepts too, I just think it's cute to think of a floor puppy chasing around the chemist / medic as their baby backpack bud.

    As for the job gear, well if you still use some aether to charge your roomba then the robes seem fine, but I personally would find it interesting if SE breaks the mold a bit and says like "that healer will wear aiming gear, dex is their main stat". Would certainly make balancing a bit unique but I don't think it's impossible, though certainly harder than just keeping it all same ol same ol. Also want to see a melee based mage that wears like dragoon armor, just because lol (which is why I sometimes suggest Geoknight, being a bruiser Golbez / Suaron inspired mage, the foil of Red Mage).
    (0)

  2. #2
    Player
    Jirah's Avatar
    Join Date
    Aug 2017
    Posts
    1,867
    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Anyone got a link of a actuall potential skill spread?
    (0)

  3. #3
    Player
    SomeRandomHuman's Avatar
    Join Date
    Apr 2014
    Posts
    778
    Character
    Tabi Fox
    World
    Mateus
    Main Class
    Scholar Lv 100
    Honestly I'd be interested in something that makes use of a theme like spirit animals or something similar. It would be a healer that focuses on managing AoE style buffs/heals. For example: the user marks an ally and they each radiate a healing AoE around them and things of that nature.

    It would end up being effects that you rotate through constantly like bard songs while the core kit is left bare bones in terms of healing. Bare bones as in just the basic necessities of a standard heal, raise, etc. Then the rest is focused on buffs/debuffs and sprinkles of dps.
    (1)

  4. #4
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    I'd rather Chemist didn't just copy NIN mudras.
    I also see every other Chemist concept using mudras to bestow buffs like AST as well, and I wouldn't want that either.
    People already complain that healers are homogenised.

    No, use the mixing concept for their core healer kit, so that it can't be compared to WHM, or any of the existing healers.

    OGCD abilities you weave to grant your core healing skill additional effects, +potency +regen and +shield.
    More details in the topic in my sig.

    Edit: why is my sig not working?
    Here it is: https://forum.square-enix.com/ffxiv/threads/416487
    (2)
    Last edited by Seraphor; 07-14-2020 at 07:21 AM.

  5. #5
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Amnmaat View Post
    Your approach is strictly gameplay based
    But you can't make FFXIV jobs without lore, how would you pass a chemist as a DoM job from Garlemald by Garleans (who don't use magic)?
    If Chemist gets added it'll have to be a DoW. I don't see how they can get around the lore.
    MCH is a Garlean-adapted job.
    Garleans use the technology to convert Ceruleum into magically-augmented shots.
    The WoL uses the same technology with their own aether instead of Ceruleum.

    GNB is the same.

    Chemist would be no different.
    Instead of Ceruleum you use your own aether, thus it's a DoM.
    (2)

  6. #6
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Seraphor View Post
    MCH is a Garlean-adapted job.
    Garleans use the technology to convert Ceruleum into magically-augmented shots.
    The WoL uses the same technology with their own aether instead of Ceruleum.

    GNB is the same.

    Chemist would be no different.
    Instead of Ceruleum you use your own aether, thus it's a DoM.
    That's the point I made, mch and gnb are DoW.
    Just because Mch uses aether-imbued ammo didn't make them into DoM.

    Magic require casting, when you're mixing liquids together as a chemist that's not casting. You would have to create a brand new job that uses the chemist concept but call it something else;

    This would be casting


    FFXIV could use more fantasy, less modernity anyway.
    Make the weapon a couldron you carry on your back.
    (0)

  7. #7
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Amnmaat View Post
    That's the point I made, mch and gnb are DoW.
    Just because Mch uses aether-imbued ammo didn't make them into DoM.

    Magic require casting, when you're mixing liquids together as a chemist that's not casting. You would have to create a brand new job that uses the chemist concept but call it something else;

    This would be casting


    FFXIV could use more fantasy, less modernity anyway.
    Make the weapon a couldron you carry on your back.
    PLD and DRK cast spells, NIN has ninjutsu and SAM even has cast times. Are they DoM?

    RDM has melee attacks, is that a DoW?

    DoW and DoM are technicalities at this point.


    And I disagree. That pic somehow manages to represent every healer we have, WHMs cane, ASTs hat, SCHs book. Don't we have enough high fantasy as it is?
    We need a healer that's different, not more of the same, and it would complete a 'mech' trinity, GNB, MCH and Chemist.
    (0)

  8. #8
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Seraphor View Post
    PLD and DRK cast spells, NIN has ninjutsu and SAM even has cast times. Are they DoM?

    RDM has melee attacks, is that a DoW?

    DoW and DoM are technicalities at this point.


    And I disagree. That pic somehow manages to represent every healer we have, WHMs cane, ASTs hat, SCHs book. Don't we have enough high fantasy as it is?
    We need a healer that's different, not more of the same, and it would complete a 'mech' trinity, GNB, MCH and Chemist.
    Are we playing Final Fantasy or STWOR haha? There's no need to complete a "mech trinity." Not even world of warcraft strives for such a thing.
    And your shot at the picture I posted is at what she's wearing, which you and I know will always be the attire DoM healers will get, that will never change outside of a few dungeon sets. Heck, you strengthen the case for the potion-make mage I proposed with that picture since it would use the same DoM mage clothing the game has established.
    (0)

  9. #9
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Amnmaat View Post
    Are we playing Final Fantasy or STWOR haha? There's no need to complete a "mech trinity." Not even world of warcraft strives for such a thing.
    And your shot at the picture I posted is at what she's wearing, which you and I know will always be the attire DoM healers will get, that will never change outside of a few dungeon sets. Heck, you strengthen the case for the potion-make mage I proposed with that picture since it would use the same DoM mage clothing the game has established.
    What? No.
    There's no point in making new jobs identical to existing ones.

    BRD, MCH and DNC all have very different aesthetics despite sharing gear.
    There's absolutely no reason to keep the same aesthetics for all healers.
    Healers all being the same is the biggest complaint about them.

    SWTOR what???
    (0)

  10. #10
    Player Amnmaat's Avatar
    Join Date
    May 2019
    Posts
    1,249
    Character
    Loud Jungle
    World
    Sargatanas
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Seraphor View Post
    What? No.
    There's no point in making new jobs identical to existing ones.

    BRD, MCH and DNC all have very different aesthetics despite sharing gear.
    There's absolutely no reason to keep the same aesthetics for all healers.
    Healers all being the same is the biggest complaint about them.

    SWTOR what???
    You're purposely conflating the points of discussion.

    1. How is using chemist's theme in a magical way making a job identical to existing ones?
    2. Chemist's problem isn't aesthetics, it's role and classification
    3. So you're saying chemist would be the same as all healers just because it enchants liquids with magic incantations instead of potion vials/bottles?

    A DoW healer will never exist, unless you add magic to it that's what chemist ends up being; DoW.
    SWTOR, Star wars the old republic; it's an mmorpg about star wars which uses mech for everything.
    (0)
    Last edited by Amnmaat; 07-14-2020 at 08:16 AM.

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