Why is everyone saying this? You can delete files by just dragging them to the Recycle Bin and I imagine it's not that different on a gaming development platform. Deleting old content gives them more memory to work with.How, exactly, would deleting old content equate to adding new content? Aside from the occasional scaling that (I assume) must be done (but for only some of it), old content is dead development content. In fact, putting in the effort to remove that content - pulling, say, an old raid that's a part of some storyline - would likely generate much more dev. work than simply leaving it alone.
Oh my lord. This thread is how you launched - and then sank - your forum career.
Dear, don't talk about MMO development, please, when you clearly haven't the foggiest notion of how even basic triggering, quest chains, and so on work.
He began his forum career years ago. This is just his comeback.
No need to be rude to OP. His point doesn't make sense but there is definitely a bloat of content that no one does anymore.
Deleting files yes, deleting content no. No, it would not give them more memory to work with.
You clearly have no clue whatsoever as to how game development works, and I don't feel like educating you, so I will just summarize by saying that deleting old content will not help the developers at all with creating new content.
Not sure how it was relevant that they're Australian then... unless that was meant to stand for something else. But anyway.
(Edit: Oh of course, because they're in an Australian timezone trying to queue on an American server that's half a day out of synch with them. Can't put that entirely down to the cheesers then.)
Just because you may not do the old content, doesnt mean others dont. Or that new players coming in dont do it...
I for one consistently go back and replay old content (with the exception of PvP but only because I dont PvP)
But really, its already content they've created. There's nothing holding the dev team back in this regard. What is holding them back is COVID. So I guess if we want dev time to go back to normal we'd be better served by doing our part to slow its spread while we wait for better treatments.Ok...
"Memory" isn't a problem, it doesn't hold anything back. It's in the game, it's done.
Removing content is not the same as just hitting the delete button. Very quest chain could reference that content, you'd have to rewrite NPC dialogue, recode quest chains with new requirements and unlocks, etc.
They are actually working on removing some content though, a bunch if fetch quests from ARR and the 2.x patch chain. Note the word "working", removing this content is costing dev time.OP bears a remarkable resemblance to a recent forum troll whose specialty was making inane topics and requests. It's most likely not worth the effort of arguing logic.Deleting files yes, deleting content no. No, it would not give them more memory to work with.
You clearly have no clue whatsoever as to how game development works, and I don't feel like educating you, so I will just summarize by saying that deleting old content will not help the developers at all with creating new content.
Last edited by Iscah; 07-13-2020 at 11:27 AM.
Everyone calling this a troll thread, yet this is exactly what Bungie are doing with Destiny 2. Luke Smith has said that removing old content will let them create more new and better content. Don't think a lot of people here really understand programming, and how whenever adding something new to the game, it could cause issues in content way back down the line, which they then have to spend time to fix.Deleting files yes, deleting content no. No, it would not give them more memory to work with.
You clearly have no clue whatsoever as to how game development works, and I don't feel like educating you, so I will just summarize by saying that deleting old content will not help the developers at all with creating new content.
Everytime an update is released in D2, many bugs find their way back in, and then the devs are having to waste time fixing them. The example they gave was that they had to spend time fixing bugs that had appeared in content that less than 0.5% of players had touched in the last 3 months. The more content that you add to games, the more scope there is for things to go wrong upon adding even more.
Yeah, but destiny 2 is even more of a mess imo because of that. Like, I went to go back to the game recently, and it was just a mess with stuff being all over the place and changed so much. You start a new character and it just throws you in randomly without giving you any ability to go through the intro. Immediately turned me off from it.Everyone calling this a troll thread, yet this is exactly what Bungie are doing with Destiny 2. Luke Smith has said that removing old content will let them create more new and better content. Don't think a lot of people here really understand programming, and how whenever adding something new to the game, it could cause issues in content way back down the line, which they then have to spend time to fix.
Everytime an update is released in D2, many bugs find their way back in, and then the devs are having to waste time fixing them. The example they gave was that they had to spend time fixing bugs that had appeared in content that less than 0.5% of players had touched in the last 3 months. The more content that you add to games, the more scope there is for things to go wrong upon adding even more.
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