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  1. #1
    Player
    Kazukiyashuo's Avatar
    Join Date
    Jun 2017
    Posts
    68
    Character
    Kazuki Yashuo
    World
    Odin
    Main Class
    Astrologian Lv 80
    I stopped reading at "burst dps healer". Dps and healing are different roles. Stop watching fflogs so much they mess with your brains. All healer are capable of doing anything in any combination and they are nicely balanced. If u care that much about the 200-300 dps difference then u might want to play a dps
    (0)

  2. #2
    Player
    Semirhage's Avatar
    Join Date
    May 2015
    Posts
    1,704
    Character
    Nemene Damendar
    World
    Midgardsormr
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Kazukiyashuo View Post
    I stopped reading at "burst dps healer". Dps and healing are different roles.
    Excellent. You've healed everyone. They're at full HP. No damage is going out for the next 25 seconds. What do you do?
    (6)

  3. #3
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kazukiyashuo View Post
    Dps and healing are different roles. Stop watching fflogs so much they mess with your brains.
    I don't mean this in a nasty way, but you could do with watching fflogs yourself. At a glance, you're not only low on dps but you're healing inefficiently too.

    For WhM you need to use Benison whenever you get a chance to weave it, it reduces heal load. Make use of Plenary for big raidwides. Don't use Medica, it's weak and a last resort, your priority is Rapture (with Plenary if you need more power), Medica II and let the HoT do it's thing or Cure III if people are grouped up and there's big damage, for example Blasphemy's pulse damage on e7. Use Presence on CD, it's only good for Glare spam really.

    For AST you need to up your Card usage, it's a core mechanic. Don't ever let Lucid just sit there, you need mana as AST. Use Celestial Intersection more frequently. Do not hold Earthly Star, it's a ridiculously good ability.

    Your uptime ranges from 55-65%, so that's at least a third of the fight you're doing nothing. Your group isn't dying and doesn't need heals, so filling it with dps only helps your team. Aim to always be casting something and cut down on hesitations or extended downtime dodging mechanics. 85%+ is a good goal.

    Again, not to be nitpicky, plenty of potential as a healer. Just some friendly advice since you're doing Savage.
    (7)

  4. #4
    Player
    Rilifane's Avatar
    Join Date
    Oct 2015
    Posts
    1,580
    Character
    Esther Harper
    World
    Zodiark
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Kazukiyashuo View Post
    I stopped reading at "burst dps healer". Dps and healing are different roles. Stop watching fflogs so much they mess with your brains. All healer are capable of doing anything in any combination and they are nicely balanced. If u care that much about the 200-300 dps difference then u might want to play a dps
    FFlogs and xiva are important tools to improve and a core part of raiding in every game.
    They help you analyze your own gameplay to make good, informed decisiones. Everything else is feelycraft and freestyling and results in more responsibility for others. Critical players with a good self-awareness will notice their mistakes the moment they make them but even they cannot reconstruct a full 10min+ fight, let alone objectively.
    Things like missing uses of important cooldowns, lack of uptime/ dot uptime and clipping will be shown there and have far more value for you as player than just feeling good about a run or being content that the boss got killed. If you want to keep doing endgame content I suggest you make use of those tools aswell.

    They also help illustrate flaws in class design and balance for the devs because no dev team will ever be able to test classes as extensively as millions of players can. Nor will they be able to foresee every way players might utilize skills to cheese mechanics. Many quick fixes and adjustments were made between patches because players are bound to find loopholes in design and will happily exploit them.
    Most MMOs have beta servers for this purpose so the devs can get a rough idea about how things will play out in practice but then they often have to hotfix things because players still found more loopholes and flaws to "exploit".

    In a game with a clear dps meta, dps balance is important for every single role or classes will inevitably get benched. Sb heavily favoured Sch/ Ast comps to the point that even pugs tended to exclude WhM on many data centres because by taking one along they were already at a noticable disadvantage.
    Healers and tanks are not immune to the effects imbalance brings just because they have a green or blue icon. Naturally, people are worried if they notice certain classes or comps are starting to fall behind. Escpecially once power creep starts to kick in which favours any classes with % based buffs over flat damage.
    (5)