Quote Originally Posted by YusiKha View Post
This means that it is now equivelant to the 3 glares lost to cast it, and WHM players can rejoyce.
Assize changed to an instant-cast 1.5s GCD (think MCH Heat Blast) with 2 charges.

The Assize change would pack even more unique traits into the skill, partly because I think it would be hilarious, partly because I think that giving WHM more mini-movement&on-demand weaving tools would help them, but not take away from it being the least mobile healer. Also the charges mean that you can save assize for damage, instead of saving damage for assize - I'd be easily persuaded against the charges though, if people feel like assize's static-ness is core to the class.
I agree with this, making Assize on the GCD at a shorter GCD with 2 charges would be easier for them to do instead of adding a DPS lily option. It would encourage Assize usage instead of holding it like some people do. I feel that this would give WHM the necessary weaving space for movement and weaving along with the Misery change.

Quote Originally Posted by Rilifane View Post
Just roll with it and dump more responsibility on them; it's fine. ASTs were made for it. We appreciate low HP bars so our fully cooked Star chan can feel useful. Let the Broil spam intensify! The only time I get out healed on AST is when the my co healer is a healbot who immediately heals everyone to full, going so far as to precast heals during the aoe cast.
My static co healer is trying to experiment with how low he can go without forcing me to hardcast. So far he is at a 6 healing parse on Ramuh with the majority of it coming from Assize.
"Do you need me to heal?"
"Nah. ED in 12 seconds, he'll just have to survive until then"
Seeing how low you can go is a fun little mini game
Sometimes I feel like that with my cohealer as well. I feel bad a lot of the time just Glare spamming but he always manages to keep up along with healing. Honestly I think that just comes to prove that healer kits have so little synergy between the two so they either give AST or SCH many answers to thing so WHM who lacks many oGCDs. The only real interactions besides timing each other's CDs is Asylum's boost to healing actions and SCH's boost to healing spells. So they need to frontload of them with things that can answer all situations.

There's a reason why ASTs have an easier time with solo healing minus the MP issues, they have everything: buffs, many oGCDs and ability to provide both shields and regens at once every two minutes.

AST isn't THAT OP in reality, it just shows how bad the other healers need help, both kit and gameplay. Despite the boring card changes, AST is the busiest with the cards to manage and therefore the only healer with less of braindead gameplay.