Oh yea I know what you are referring to in 11, I just thought I saw something in the FFXIV patch notes about it.
Of course if macro's were stored server side they would work much faster negating some of the need to wait between lines.
Oh yea I know what you are referring to in 11, I just thought I saw something in the FFXIV patch notes about it.
Of course if macro's were stored server side they would work much faster negating some of the need to wait between lines.
Yes and no, it would possibly save us from the gear delay /waits, but the cast delays so abilities don't step on each other would still have to be present.
In XI they were also stored/executed from the client and like it was said a little earlier except for the possible hax, if they were fully processed on the client side they'd be just as fast/smooth, but even then we'd need /waits for cast delays and things.
If the client didn't stop sending commands randomly during a macro it'd probably be enough, but that's that whole not getting fixed til 2.0 lag/latency thing getting in the way.
XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
Linkshell: http://sd-is.guildwork.com
Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
XFX Radeon HD 7970;
Well with the new patch this isn't nearly so much an issue. I've not had a class/job change fail miserably since, all my gear actually changes out, and all my other macros are 6 lines or less, I think ffxi trained me to write short macros.
XIV Pad: http://xivpads.com/?Elasandria-Servion-Hyperion
Linkshell: http://sd-is.guildwork.com
Rig: https://www.dropbox.com/sc/jv56yukhpi7413q/gQTzd-DS9y
FX-8150 @4.1GHz; 8Gigs ripjaws @1600; OCZ Vertex 3 128GB SSD; WDC 1TB HDD;
XFX Radeon HD 7970;
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