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  1. #1
    Player
    SkeletonJelly's Avatar
    Join Date
    Apr 2011
    Location
    Uldah
    Posts
    26
    Character
    Skeleton Jelly
    World
    Hyperion
    Main Class
    Marauder Lv 70
    All you people stating the Anima regeneration is currently fine are insane. The OP's suggestion is a good one. Currently Only people who play extremely casually would have anima continually.

    If you ever have to teleport somewhere that is out of the region that you didnt plan on teleporting to ahead of time to favourite it, It Will Take you 24 Hours To regenerate

    It is really easy to burn through alot of anima at once unexpectedly by doing class quests, Main Scenario Quests, Grand Company quests, etc. Think back to the pre-ifrit quest to kill multiples NMs that are all located wildly far apart. This would take Ages to do without teleporting and would cost an extremely steep amount of anima.

    Then lets say a person who completes some of the previous activities mentioned continues to play on a regular basis. Which, lets face it, alot of us did not because a large portion of the community only plays for a small portion of time following each patch, giving those players PLENTY of anima while they wait for the next patch.

    If they continue to keep playing and are level 50, they are likely to regularly do certain things:
    -Moogle
    -Ifrit
    -CC
    -AV
    -Level Other Jobs
    -Help Friends/Strangers

    Because of the limited community in FFXIV, most player would have a difficult time deciding to just "Focus on Moogle" or something. They would likely try and join most shouts that interest them. However there are plenty more activities than there are favouritable points. In Addition to this most players are located in Uldah when LFG so Moogle and AV would cost a fair amount consistently. Inevitably players will end up teleporting to non favourited points sooner or later. And a player who played consistently and started trying to complete these tasks with a low anima pool would find themselves starved for anima, and groups dont want to wait for you to walk to Turning Leaf or Aurum Vale from Uldah!

    A player in this situation would likely feel that he has to take a break from the game and feel that he would be better off playing something else for the 2+ weeks it will take for their anima to refill.

    I think in a game where it is essentially acknowledged that the game world is far to large and empty for running around to be reasonable by giving us teleporting in the first place, that it's ridiculous to turn around and say the world is only unreasonably large enough to require teleporting if you are someone who plays this game inconsistently, otherwise if you enjoy the game and would like to play regularly you should also enjoy spending significant portions of time running around.

    Quote Originally Posted by Denmo View Post
    If you're playing the game so much that you have no anima left, no inn bonus left, and no leve allowances left, consider it a sign! The game's telling you to take a break! There's other things you can do.

    It takes me just a week or so away from the game to get anima back to decent amounts. And if I've really burned through it, I just bring myself back slowly by playing more conservatively.

    Not a hard concept, really.
    This is a totally ridiculous Idea. If I would like to continue playing then I dont need the game "telling" me to take a break! It shouldn't force you to take a break, you can always take a break if you want to. A player should be able to continuously play as often as they would like to.

    Quote Originally Posted by Starlord View Post
    Yes its a nice suggestion, however are we trying to make the game even more easy?
    Making people spend more time running around is not hard. It is just a waste of time. Time =/= Difficulty

    Quote Originally Posted by Zezlar View Post
    I'm all over the world, almost every day and I manage to keep over 90 Anima. What are you people doing with it?
    So obviously you just leech teleports? Going "all over the world" with no more than 10 anima every day is pretty amazing! You teleport to one non region non favourited point, lets say unexpected Moogle (6 anima). And set hp to turning leaf. You win several times and are asked to teleport to grid one of these times(2 anima, 8 total).

    Congratulations! You just spend 133% Of the Anima you gained in 24h to do one event.

    And you're 4/5 of the way to your normal daily usage that you stated earlier in which you go "all over the world". Ok.
    (1)
    Last edited by SkeletonJelly; 04-09-2012 at 07:34 PM. Reason: Added Some Quotes

  2. #2
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by SkeletonJelly View Post
    lets say unexpected Moogle (6 anima). And set hp to turning leaf. You win several times and are asked to teleport to grid one of these times(2 anima, 8 total).

    Congratulations! You just spend 133% Of the Anima you gained in 24h to do one event.
    I tell the people I am doing a "Unexpected moogle!" to wait the 10 minutes it takes me to get to turning leaf, if they are really in a rush I tell them they can find someone else.

    Then again this is why I only do events with my friends, I know well ahead of time where I need to be and when. Amazingly enough if they have to wait for a few minutes they do something MAGICAL! they don't care and wait for 2 minutes.

    *edit*

    Oh and I aslo tavel "Around the world" and maintain a high anima count for those days I feel like being as lazy. I still wish the system was far different than it is now but I'm waiting to hear what Yoshi's plan for travel in 2.0 is. I can't imagine he would go through all the trouble of making new maps to have us uncerimoniously not even walk on them.
    (1)

  3. #3
    Player
    SkeletonJelly's Avatar
    Join Date
    Apr 2011
    Location
    Uldah
    Posts
    26
    Character
    Skeleton Jelly
    World
    Hyperion
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Jynx View Post
    I tell the people I am doing a "Unexpected moogle!" to wait the 10 minutes it takes me to get to turning leaf, if they are really in a rush I tell them they can find someone else.

    Then again this is why I only do events with my friends, I know well ahead of time where I need to be and when. Amazingly enough if they have to wait for a few minutes they do something MAGICAL! they don't care and wait for 2 minutes.
    It takes longer than 10 minutes to get from Uldah to turning leaf. And limiting yourself to playing only with your friends isn't what I would call a solution.
    (0)

  4. #4
    Player
    Jocko's Avatar
    Join Date
    Mar 2011
    Posts
    404
    Character
    Cecilia Amor
    World
    Gilgamesh
    Main Class
    Arcanist Lv 50
    Until 2.0, I wouldn't touch anima. Higher regeneration wouldn't be a bad thing in my eyes, though, as the current game world is such a bore to traverse, that I honestly use anima whenever possible simply so I don't have to trudge through it anymore

    Saying that, come 2.0, and hopefully a more defined and interesting world map with more travel options, I believe anima should be nixed completely. Keep the crystals, but greatly limit the amount, and put them in very key locations, such as important leveling zones or some such. Instead of using anima to teleport, make a quest line that involves getting a crystal pass from your grand company, and finding/marking those crystals on your map, and paying a fee to teleport from town to one of the crystals

    Well, that's what I would like, anyway
    (0)

  5. #5
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by SkeletonJelly View Post
    It takes longer than 10 minutes to get from Uldah to turning leaf. And limiting yourself to playing only with your friends isn't what I would call a solution.
    So riddle me this sir.

    How did you get a "Random moogle" in Ul'dah? A linkshell member perhaps because I doubt you turned up in Ul'dah and seen someone shouting for it. I shall amend my time statement as well I say it would take perhaps 15 minutes to get to Turning leaf (or at least the aetherite so you can spend a whole *GASP* one anima.

    There are plenty of ways to save anima and cut some time off as well, run to the grid zone line and then port (5 min) Airship then port (5 min) (8~ish if you choco from grid)

    OH THE HUMANITY!
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