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  1. #1
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    Quote Originally Posted by Niko_Kishiko View Post
    I don't always have the time to sit and wait 30 min to start an AV or CC speedruns because someone is chocoing just so they can post in the forums about how they have 100 anima and the anima regeneration is fine.

    Do all the non anima users have their own linkshells that only allow for taking the scenic route? Driving Miss Daisy or something like a linkshell where people like to wait for others 10-30 min before doing much of anything?

    I personally don't like always making people wait for me :3
    yep, it takes forever to get to cc. homepoint is ud and it takes 5 whole minutes to get there via chocobo. if i get into a party i am usually there before everyone else because i ride the chocobo while they are assembling.

    going to av omg everlakes is a favorite so it's usually me that makes the first port there.

    i'm still sitting at 100 anima and both of your reasons have already been shown to be false, but nice try.
    (1)


    http://crystalknights.guildwork.com/

  2. #2
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Anything relating to anima now is kinda pointless. I hope SE lets us know there intentions for anima in 2.0 ahead of time so we can give some feedback though. Smaller maps will definitely alter my opinion of anima an I hope they come up with a more dynamic system.
    (2)

  3. #3
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    @ Denmo

    I never said Traveling = Difficult, I said Teleportation the way XIV is takes traveling literary out of the games equation. Mine was well have all Instances and just use your anima to teleport there.. because thats exactly what it boils down too :/.

    And since you took the time to cut off half my thought/statement allow me to put that in full for you:

    Yes its a nice suggestion, however are we trying to make the game even more easy? Traveling is part of every game and this Anima/Teleportation thing just takes out the traveling part of the game That's just how I feel and my opinion.
    Traveling is part of Every game, If you take Traveling out of the Equation... are we even playing a game then?

    Like I said, I agree that Anima should stay in the current FFXIV because how boring the maps can be at times. However, if 2.0 maps are more interesting to look at then they should find other means of teleportation ( or ease up on it post 2.0). Heck even flying over the land is just as good as teleportation.

    Like in FFXI we had WHM tele spells, it was perfect because not everyone could teleport unless you leveled it and got the spell. So it put a gil sink within tele whoring. Maybe use Anima in a different way when maps become more vibrate to look at.

    Traveling is part of every game.. if you just skip that.. then whats the point of the world itself then? Mine as well cut out the open world and just have all Instanced stuff at that point.

    My Personal Opinion just making sure everyone knows that and thinks I speak for everyone when Im not :P.
    (1)
    Last edited by Starlord; 04-10-2012 at 12:40 AM.

  4. #4
    Player Biggs's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    982
    Character
    Behemoth King
    World
    Sargatanas
    Main Class
    Conjurer Lv 80
    I hope after the meteor hits, 1 out of every 6 teleports results in the everyones lower body being reformed backwards a'la Spaceballs.Your all fired for not telling me I had such a fat ass!!!
    (0)

  5. #5
    Player

    Join Date
    Aug 2011
    Posts
    148
    I'm almost done my entry GC quests, and I've burned about 60 Anima. I have never been below 70 until now. Every quest is in a new and exciting EXTREMELY FAR AWAY PLACE. And then they want me to walk back afterward.

    To be fair, I should have been hoofin' it the whole time. The only time I should ever need Anima is on my lunch break or if someone needs a hand quickly.
    (1)

  6. #6
    Player

    Join Date
    Aug 2011
    Posts
    179
    Not a bad idea OP. Anima isn't really necessary, but definetly helps with those boring treks across the maps.. over, and over, and over again.. I'm still hugely against being able to be ported somewhere w/o ever having visited it before in the first place, but if they fix that I'd be ok w/ any forms of increased anima (or unlimited anima for that matter..). The ports get you roughly to the vicinity you need to go, then you still have a short hike (usually) where u can hop on your choco for some "traveling immersion" if you care about that sorta thing. There's no reason I should have to choco out to Mordhana, after already having been there a million times.. The XIV teleport system should also be balanced enough where people aren't having to offer 100k+ just for a 1 second port..
    (1)

  7. #7
    Player

    Join Date
    Aug 2011
    Posts
    148
    It'd be great if there was SOME way to enable gaining Anima for massive amounts of Gil... we could always use another Gilsink, no?
    (0)

  8. #8
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    I'm with you Tonkra, I have already seen everything this game has to show me via travel paths, I dont need to see them again, more anima please or just remove anima cost and add a cool down or make it to where you can port freely as long as you are at an ayther crystal/gate.
    (1)

  9. #9
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by Krausus View Post
    I'm with you Tonkra, I have already seen everything this game has to show me via travel paths, I dont need to see them again, more anima please or just remove anima cost and add a cool down or make it to where you can port freely as long as you are at an ayther crystal/gate.
    No.. just no... Anima is fine the way it is, at least till 2.0 :/.
    (1)

  10. #10
    Player
    Krausus's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,126
    Character
    Krausus Dracul
    World
    Famfrit
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Starlord View Post
    No.. just no... Anima is fine the way it is, at least till 2.0 :/.

    no its not



    see what I did there, my opinion means just as much as yours which is shit in the scheme of things.

    and btw taking things out of context is the lulz
    (1)

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