Quote Originally Posted by Rongway View Post
If we got a rune knight, it would have to be a Disciple of Magic melee DD. I do think we already have too many sword jobs, but I can get over that if it's otherwise something we don't have yet, like a DoM melee DD. I definitely couldn't get behind the idea of adding yet another tank with a large slashy weapon and heavy armor; we already have four of those.

But yeah, if it's an interesting enough novel magic DD, then sure, let's get one of those.

(I'm not saying this because you said anything about it being a tank; just that the last FF to have a rune knight (Rune Fencer) made it a tank.)

Besides transformation job I don't really have a job I would /really/ like to see, but right next to that is stuff I think would be very interesting and I feel a melee magic damage dealer would be that. I've nothing against if it was chemist or something, I'd still okay and very probably have fun, but I do get a bit exited thinking about melee magic jobs.