While I dont hate Eureka and have changed my opinion of it, once I get the glamour for my mage and ast, I wont be sad I never see Pagos again...


While I dont hate Eureka and have changed my opinion of it, once I get the glamour for my mage and ast, I wont be sad I never see Pagos again...




I agree, it's super cool.
It's too bad it's hidden behind huge grinds, both in getting there and grinding for logos actions.
I hope the next time we get something like this it'll be more front and center in the content.
I don't hate Eureka. There's some things I'd like to change or improve, but it wasn't actually that bad. Levelling was a bit boring, but once that was out of the way it was fine. It's better in its current state than it was at the start. Most FATEs can be duo'd with a tank and healer/RDM. You can't really complain that instances are only half full when you can do most of it with only two people.




Likewise, Eureka is "half full" because it's content that people finish and move on from... like all of the other relic quests.
OP's QoL improvements will just mean that people take less time finishing Eureka.




I'm still of the opinion that once you reach the max level for the area in Eureka you're progressing the exp penalty on death should go away.
It's really nothing more than an inconvenience.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]




Actually, being able to lower your level is really important.
If you're too high of a level in relation to mobs they don't drop logos actions.
you... you didnt see what happen to eureka on the early to mid days in JP server huh? its literally the second coming of raubahn savage at that time. now its not as crowded as it used to be (obviously), but the anemos on weekend is still packed with people at least in jp server.Everybody hates Eureka, that is a fact.
eureka seems to be designed like old school mmorpg where everything is solo grind or get a party and grind until you drop, complete with exp penalty when you die, so its definitely not for everyone yeah.
but hate eureka? nah, it could use some improvement, but at least on jp server i see alot of people in eureka





People love their glamours, and there's plenty of options available from Eureka that aren't available anywhere else. I'm guessing that's a pretty big reason, that and it can be a potentially good gil maker depending on what you farm and where.you... you didnt see what happen to eureka on the early to mid days in JP server huh? its literally the second coming of raubahn savage at that time. now its not as crowded as it used to be (obviously), but the anemos on weekend is still packed with people at least in jp server.
eureka seems to be designed like old school mmorpg where everything is solo grind or get a party and grind until you drop, complete with exp penalty when you die, so its definitely not for everyone yeah.
but hate eureka? nah, it could use some improvement, but at least on jp server i see alot of people in eureka
to be frank, casual like me who has nothing against eureka but not exactly hate it either, just want to do it because the elemental armor (glow version)
that armor for me still the best one even until now, and who doesnt like glowing armor lol
Eureka is an homage to FFXI in more ways than one.
That said, anyone who is saying that it's currently a grind doesn't know what they're talking about. It's been nerfed into the ground. I completed Pyros in a single week of casual solo play. Pagos took a bit longer, but it wasn't crazy hard.
Last edited by Mhaeric; 07-11-2020 at 06:03 AM.
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