Results -9 to 0 of 11

Threaded View

  1. #4
    Player
    WigglesTheWiggly's Avatar
    Join Date
    Jul 2020
    Posts
    27
    Character
    Yvahli Tontalu
    World
    Jenova
    Main Class
    Machinist Lv 80
    Separate keybind profiles would allow for different slot configurations on the same hotbar and separate UI profiles would bypass the 4 HUD configurations we're limited too. This would allow you to order your skills and hotbars however you like on a per-class basis without the repercussion of affecting another classes configuration and or running out of Class UI's.

    And yes, you could set up dummy hotbars with no bindings and all the skills reconfigured to your liking but it starts to cut into the limited amount of hotbars you have, especially when you make advanced/specialized UI's. UI's like the one my Machinist uses. Even though only two hotbars are visible, she actually utilizes 6 of the 10 (7 of 10 if I decide to utilize a notification hotbar) available on a single UI profile. It pretty much makes that profile unplayable for any other class.


    Edit: So it turns out, for whatever reason everything was set to a shared hotbar and I was unaware they were even a thing. I've since fixed this, opening up hotbars for other classes.
    (2)
    Last edited by WigglesTheWiggly; 07-09-2020 at 09:26 PM. Reason: Resolved part of an issue this post was addressing.