Quote Originally Posted by Rongway View Post
(Bunshin) (No thanks.) We're not ninjas.

RDM's action set is perfect right now. We don't need any more actions or any fewer. Its failings are in potencies. Fix Embolden's awkward "I can't buff everybody, but those I can buff get weaker every tick" and trait up the spell/weaponskill potencies a so that they're appropriate for later levels without being too overpowered at low levels and we'd be set.
RDM is fun to play and feels good, but that doesn't mean it's perfect. I would like some additional complexity added to the job's rotation, or I'd like it to be made more substantial in some ways. Right now it's a little too simple and there's room for improvement there.