Results 1 to 10 of 35

Hybrid View

  1. #1
    Player
    Quintessa's Avatar
    Join Date
    Jun 2020
    Posts
    528
    Character
    Saturn Vitrell
    World
    Famfrit
    Main Class
    Marauder Lv 18
    There's something to be said about a gaming community when you have people unsure about the ethics/etiquette of sending tells to others in a dungeon.. this was a thing in all the other MMO's I've played, even FFXI, and it wasn't abused in such a way as people are fearing here. Even the devs obviously used some measure of social foresight when programming the chat system, and there's just a lot of stuff we can't do, that can be done in other games without much worry.

    In the last 20 or so years, what's happened to people?
    (6)

  2. #2
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Quintessa View Post
    In the last 20 or so years, what's happened to people?
    It's just FF14 really.

    The game is rather strange in that the devs go out of their way to handhold and protect their playerbase from things that are perfectly fine in pretty much any other game and the playerbase defends it to the death. Mailing alts, whispering in dungeons, endgame parsers, PvP communication and so on. Nope, can't have that, it'd cause toxic behavior. We must have one of the most toxic communities of any game ever made if it needs to be kept in check so strictly.
    (9)

  3. #3
    Player Theodric's Avatar
    Join Date
    Sep 2013
    Posts
    10,051
    Character
    Matthieu Desrosiers
    World
    Cerberus
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Liam_Harper View Post
    It's just FF14 really.

    The game is rather strange in that the devs go out of their way to handhold and protect their playerbase from things that are perfectly fine in pretty much any other game and the playerbase defends it to the death. Mailing alts, whispering in dungeons, endgame parsers, PvP communication and so on. Nope, can't have that, it'd cause toxic behavior. We must have one of the most toxic communities of any game ever made if it needs to be kept in check so strictly.
    It's odd, though I suppose it's just an unfortunate reflection of society. Quite a lot of players in this game seem to operate with a massive chip on their shoulder to the point where they cannot handle differences in opinion or attitude. They've also learned how to 'weaponise' the report system, by making a huge fuss over things that could easily be resolved by just agreeing to disagree or making use of the mature language filter/block system.

    In my experience, the same players eager to report any and all slights against them are actually among the most spiteful, horrid players to interact with.
    (9)

  4. #4
    Player
    Woodenbucket's Avatar
    Join Date
    Jul 2020
    Posts
    7
    Character
    Wooden Bucket
    World
    Jenova
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Liam_Harper View Post
    It's just FF14 really.

    The game is rather strange in that the devs go out of their way to handhold and protect their playerbase from things that are perfectly fine in pretty much any other game and the playerbase defends it to the death. Mailing alts, whispering in dungeons, endgame parsers, PvP communication and so on. Nope, can't have that, it'd cause toxic behavior. We must have one of the most toxic communities of any game ever made if it needs to be kept in check so strictly.
    I think it's just silly how this is the only MMO I've every played where these systems even exist, and I can never get used to it no matter the circumstance there have been multiple times where I've been in an instanced room and it just locks you out, I can understand the logic behind not being too fond of parsing (coming from someone that really enjoys to min-max) but I can't wrap my head around locking out your character from basically everything in certain scenarios. If people genuinely don't like the system I think they just shouldn't use it instead of completely removing it, because I have seen a 50/50 response where people do and don't want it.
    (1)

  5. #5
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Liam_Harper View Post
    It's just FF14 really.

    The game is rather strange in that the devs go out of their way to handhold and protect their playerbase from things that are perfectly fine in pretty much any other game and the playerbase defends it to the death. Mailing alts, whispering in dungeons, endgame parsers, PvP communication and so on. Nope, can't have that, it'd cause toxic behavior. We must have one of the most toxic communities of any game ever made if it needs to be kept in check so strictly.
    I also remember they kept mentioning in interviews, in the lead up to SHB, they wanted to reduce healer/tank "stress" and "anxiety". And yet I frequently hear players of both these roles complaining that they have been watered down and become very boring, with a few exceptions.
    (3)
    Last edited by Lauront; 07-12-2020 at 01:54 AM.
    When the game's story becomes self-aware:


  6. #6
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Lauront View Post
    I also remember they kept mentioning in interviews, in the lead up to SHB, they wanted to reduce healer/tank "stress" and "anxiety". And yet I frequently hear players of both these roles complaining that they have been watered down and become very boring, with a few exceptions.
    Those players are only speaking for themselves, not for everyone.

    Easy or not, if I'm in an instance I've chosen to devote my time to that group and don't want to be distracted from what I'm doing by random tells made by people who bored. People send tells for the dumbest reasons with no regard for what the other player might be doing. If I'm healing a boss fight, I don't want to be hearing how someone's dog just peed on the bed and how they hate they now have to clean it up (and that's hardly the dumbest of the tells I used to get while in the middle of raiding in WoW). Save it for when I'm out of the dungeon and not otherwise busy if you want to vent at me.

    Maybe if more players had the common sense and basic courtesy to ask themselves "is what I'm going to say important enough to interrupt my friend and distract them from what they're doing?", there would be less need to block tells within instances. Maybe if fewer players weren't doing it intentionally to harass and distract the other player at a time when they know the player will have difficulty responding to their rude interruption, there would be no need.

    If there's an actual emergency that needs to interrupt what someone is doing, friends and family will have ways to contact the player outside of game chat to get their attention.
    (1)

  7. #7
    Player
    Woodenbucket's Avatar
    Join Date
    Jul 2020
    Posts
    7
    Character
    Wooden Bucket
    World
    Jenova
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Jojoya View Post
    Those players are only speaking for themselves, not for everyone.

    Easy or not, if I'm in an instance I've chosen to devote my time to that group and don't want to be distracted from what I'm doing by random tells made by people who bored. People send tells for the dumbest reasons with no regard for what the other player might be doing. If I'm healing a boss fight, I don't want to be hearing how someone's dog just peed on the bed and how they hate they now have to clean it up (and that's hardly the dumbest of the tells I used to get while in the middle of raiding in WoW). Save it for when I'm out of the dungeon and not otherwise busy if you want to vent at me.
    Well then introduce a do not disturb mode where it doesn't send the tell, also in wow you could create multiple tabs to ignore the whisper anyways.
    (2)

  8. #8
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Lauront View Post
    I also remember they kept mentioning in interviews, in the lead up to SHB, they wanted to reduce healer/tank "stress" and "anxiety". And yet I frequently hear players of both these roles complaining that they have been watered down and become very boring, with a few exceptions.
    I don't think that's really "stress" or "anxiety". That is just boredom and people being unhappy with their job changes. I started to tank full time with Shadowbringers, and I can most definitely say that tank/healer anxiety is a thing. Even after tanking for months and then taking a break for a few more and coming back...it's still there to some degree, but once I threw myself off the deep end by queueing for literally every roulette I'm largely getting over it again. When I played FF XI I was a PLD, and I had the confidence. After playing damage classes since quitting FF XI it's quite a change to go from 0 responsibility to looking after your party.
    (2)
    Last edited by Vahlnir; 07-12-2020 at 07:17 AM.

  9. #9
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Quintessa View Post
    In the last 20 or so years, what's happened to people?
    I presume it has something to do with the skeletons in society's closets being revealed and laid bare for all to see?
    (0)

Tags for this Thread