Each linkshell can have up to 128 members, you can only invite players from your own server (and you cant do so in dungeons) - a linkshell is a permanent chat (until its deleted), so its always available to all of its members (exception being if they're visiting a different server, using the world visit system). You can also only have a maximum of 8 linkshells.
So much about linkshells...
...and with that being said: I have to disagree with your proposal.
If you want to correct a mistake a party member made or give some advice, you should be able to phrase that in a way thats appropriate to be said in a group envoriment in the first place - and secondly: That advice might be useful to more than just the person you sent the /tell to - or maybe someone else in the group can give even better advice (for example: I can tell a dragoon that they need to pay attention to their buffs and positionals, but thats about it - if there is someone in the group who actually mains dragoon, they might be able to give additional advice or pointers such as "This buff is more important than that one and placing your hotkeys in this order can help!").
And in regards to sending /tells to your friends about things that you cant say in a linkshell or FC-chat: Cant that wait til after the run (a run that should last something between 15 and 25 minutes, on average)?
Maybe I'm to... what would be the word... "pessimistic" here, but I believe that during a duty you should focus on that first, not on a conversation you're having with a friend (a conversation thats so private that you cant have it in a linkshell). FC-chats and linkshells seem kinda okay-ish to me, since there can be legitimate questions that you want to ask during a run (that cant be answered by the group), but even for those I've been in one to many runs where someone wasnt paying attention because they were chatting with their FC. I believe that would only get worse if you added private conversations to this mix, since those usually require even more attention than a group-chat (like LS, FC) that allows for you not responding for a few minutes.
Any conversation that needs to happen during a run with outside sources should be conversation that can be held non-privately - I'm thinking of things like "Anyone remember the mechanics for [boss]?" or "At what level is WHM getting Regen again? Because this guy isnt using it..." or even "Man, this tank here sucks...!"
Any private conversation that would require your attention should wait until the run is over - and if it cant wait, you either dont queue up or you leave the dungeon, have your conversation and re-queue once your penalty is over.
I see more harm than good in allowing for private conversations (aka /tells) during duty-runs - giving advice in group-chat seems preferable to me and having a little chat with your friend can wait until you actually have the time for that.



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