It's not that bad, while they have made less dungeons for us, they've also gives us less reason to need them.
They're great for a story piece, but there's really less and less of a reason to spam them once you've leveled up.
It's not that bad, while they have made less dungeons for us, they've also gives us less reason to need them.
They're great for a story piece, but there's really less and less of a reason to spam them once you've leveled up.
http://king.canadane.com
Making it more of a unengaging chore to do them in roulettes considering how few of them are and how underwhelming they end up to be. Even the boss fights are starting to get tiresome.
Again, they're giving us less reasons to run them.
I've been in a dungeon like maybe 3 times since 5.1, other than initial unlocking and completing them.
Roulettes just aren't needed once you have everything you want, tomes and such can come from much easier content like hunt trains and such.
http://king.canadane.com
I feel this so much, I enjoy running dungeons in this game, however its really just not fun anymore, with how few dungeons there are now, one of the 2 ex roullete dungeons every even patch will be item level sync'd, plus one dungeon will stay in the EX roullete for over 6 months. Having EX roullete dungeons be ilvl sync'd is just depressing.
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
I wonder if they'll change how the EX Roulette works going forward, because it's current form sure is unpopular.I feel this so much, I enjoy running dungeons in this game, however its really just not fun anymore, with how few dungeons there are now, one of the 2 ex roullete dungeons every even patch will be item level sync'd, plus one dungeon will stay in the EX roullete for over 6 months. Having EX roullete dungeons be ilvl sync'd is just depressing.
Are there any ways you think they could change it to "make it work" as it were?
Again, they're giving us less reasons to run them.
I've been in a dungeon like maybe 3 times since 5.1, other than initial unlocking and completing them.
Roulettes just aren't needed once you have everything you want, tomes and such can come from much easier content like hunt trains and such.
I don’t like this approach of “well we can’t fix it let’s slowly kill it off”
Maybe we need more content for 4 players that isn’t a sleeping pill to do, considering we didn’t get a Deep dungeon this expansion. SHB is looking to be the most deprived era in Ff14
The "best" idea ive had for it is have the expert roullete contain all level 80 dungeons, however have them scaled to current max ilvl, we know they can do this because the new unreal trials we are getting will be just this, level 50 trials scaled to 80. The flaw with this is that it could potentially cut off the ex roullete off from the dungeon ecosystem, so someone running for the first time couldnt be matched with someone from the ex roullete, unless they made ex roulleters sync if someone was present with first time bonus/ manual queuer.
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
Sure, but doesn't the current EX roulette have all but, like, 1 of the level 80 dungeons?The "best" idea ive had for it is have the expert roullete contain all level 80 dungeons, however have them scaled to current max ilvl, we know they can do this because the new unreal trials we are getting will be just this, level 50 trials scaled to 80. The flaw with this is that it could potentially cut off the ex roullete off from the dungeon ecosystem, so someone running for the first time couldnt be matched with someone from the ex roullete, unless they made ex roulleters sync if someone was present with first time bonus/ manual queuer.
If they're only adding another every 6 months or so like you said earlier I'm not sure simply putting them all together will give us enough variety, especially since then, what, like a quarter of the duties in the EX roulette will have been there for the entirety of the expansion.
Its by no means perfect, but at this point in the expansion we'd get at least 3 more dungeons in the ex roullete, which saves me from the daily grand cosmos roullete. The only other solution would be add more dungeons, but theyre unlikely to go back on thatSure, but doesn't the current EX roulette have all but, like, 1 of the level 80 dungeons?
If they're only adding another every 6 months or so like you said earlier I'm not sure simply putting them all together will give us enough variety, especially since then, what, like a quarter of the duties in the EX roulette will have been there for the entirety of the expansion.
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
a bit out of subject but am i the only that thinks that the thread title sounds like a euphimism for something? >_>
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