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  1. #1
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    I'd actually love Onion Knight as a limited tank job.
    I doubt it could slot any abilities you want from the entire game, but would rather have it's own very large set of skills, that you unlock by levelling other jobs (up to a max of level 50).

    For example, getting WHM to level 30 would unlock Cure, level 40 would unlock Cure III and level 50 would unlock Benediction.
    While leveling SCH to 30/40/50 would give you Bio, Bane and Sacred Soil.
    AST would give you Diurnal Stance, Aspected Benefic and Aspected Helios.
    Having any healer at level 30 would unlock Esuna, and any healer to level 50 would unlock Raise.
    So by leveling all three healers you could effectively build a complete healer kit.

    Add the casters for:
    BLM: Scathe (increased potency or with a combo bonus), Freeze, Flare
    SMN: Bio and Bane shared with SCH, but Summon III + Enkindle for level 50.
    RDM: Corps-a-corps, Displacement, Acceleration (functions differently, grants your next 3 viable spells the Dualcast effect, so covers 6 GCDs)
    Any caster: Addle for level 30, Swiftcast at level 50.

    Ranged:
    BRD: Windbite (can be spread by Bane), Army's Paeon, Battle Voice
    MCH: Gauss Round, Hypercharge+Heat Blast, Ricochet
    DNC: Windmill, Bladeshower, En Avant
    Any ranged: Leg Graze and Peloton

    Melee could be:
    MNK: Fists of Earth, Fists of Wind, Fists of Fire
    DRG: Life Surge, Jump, Dragonfire Dive
    NIN: Ninjutsu+Ten, Chi, Jin
    SAM: Third Eye, Merciful Eyes, Seigan (slightly different from Hassatsu: Seigan, no Kenki cost, 150 base potency, 250 under Eyes Open)
    Any melee: Feint and Bloodbath

    Tanks:
    PLD: Spirits Within, Sentinel, Cover
    WAR: Berserk, Thrill of Battle, Vengeance
    DRK: Souleater, Blood Weapon, Dark Mind
    GNB: Camouflage, Danger Zone, Aurora
    Any tank: Reprisal and Arms Length

    By default it has it's own basic tank kit including:
    1-2-3 combo (Souleater can replace 3)
    AoE attack (can combo into either Freeze or Flare, or Bladeshower)
    Ranged attack with increased enmity (can combo into Scathe)
    On-demand mitigation e.g. Sheltron/Raw Intuition/TBN/Heart of Stone
    Person invuln skill (perhaps a 90% damage reduction for 8s on a 5m CD?)
    Tank stance
    Rampart, Provoke and Shirk

    Then like Blue Mage you can slot in up to 25 of these cross-class abilities.
    (2)
    Last edited by Seraphor; 07-07-2020 at 11:56 PM.

  2. #2
    Player
    Caselia's Avatar
    Join Date
    Nov 2011
    Location
    Ul'dah
    Posts
    163
    Character
    Milk Maid
    World
    Midgardsormr
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Rongway View Post
    I don't like Limited Jobs at all, but this job could never exist in XIV as anything but a Limited Job and it might be the only way I'd ever get a magic tank. The One Limited Job to rule them all...

    *snip*
    Quote Originally Posted by Seraphor View Post
    I'd actually love Onion Knight as a limited tank job.
    I doubt it could slot any abilities you want from the entire game, but would rather have it's own very large set of skills, that you unlock by levelling other jobs (up to a max of level 50).

    For example, getting WHM to level 30 would unlock Cure, level 40 would unlock Cure III and level 50 would unlock Benediction.
    While leveling SCH to 30/40/50 would give you Bio, Bane and Sacred Soil.
    AST would give you Diurnal Stance, Aspected Benefic and Aspected Helios.
    Having any healer at level 30 would unlock Esuna, and any healer to level 50 would unlock Raise.
    So by leveling all three healers you could effectively build a complete healer kit.

    *snip*

    Then like Blue Mage you can slot in up to 25 of these cross-class abilities.
    So, what you're essentially asking for is the Armory System from 1.0 that was gutted in ARR then eventually phased out. The OP is asking for something more unique; but if I understand correctly from both of your post you want 1.0 class design.
    (1)

  3. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by Caselia View Post
    So, what you're essentially asking for is the Armory System from 1.0 that was gutted in ARR then eventually phased out. The OP is asking for something more unique; but if I understand correctly from both of your post you want 1.0 class design.

    I think we were pretty similar, with Rongway adding some neat FFXV Noctis weapon like vibes and detailed rules. Seraphor too, adding some detailed rules. Also all for probably for similar reason but not sure, at least personally, suggested the 1.0 concept as it were, because it sounded unlikely to me that they'd release a bunch of individual unique hybrids of their current jobs (especially as it would open up a factorial of requests of which jobs would combine with what into a new job). That however, one hybrid to rule them all was quite a bit more likely I imagined and was still in spirit what was requested (hybrid job system).


    That isn't to say a more custom tailored hybrid concept couldn't be fun, primal bullet gun blade katana sounds fun, just thought if they wanted hybrid concepts specifically that something like that could be well represented in such a job. As if they were going to make something unique that it would probably not be a hybrid and more likely something entirely self themed- like beastmaster or puppet master and not based on if two jobs were combined. Also suggested onion knight because I thought unlike losing something unique to the limited job system that creating something known to be weird would be a smoother and easier experience (like how some may feel lost with blue mage). If his primal gun blade katana job ended up having awesome story and visuals and playing interestingly it would be sad to some people it couldn't be a main job- where onion knight just sort of glides into limited job life as that's pretty much his life in general lol. Maybe the original limited job XD.


    So yes I got what they meant, and I imagine others did too, I thought it was a potentially interesting idea too, but then suggested something to fit into limited framework that I'd think is less sad to lose to main content and more likely to be done as well. Nothing wrong to continue liking the more specifically tailored hybrid of course .
    (0)
    Last edited by Shougun; 07-09-2020 at 12:39 AM.

  4. #4
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,187
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Caselia View Post
    So, what you're essentially asking for is the Armory System from 1.0 that was gutted in ARR then eventually phased out. The OP is asking for something more unique; but if I understand correctly from both of your post you want 1.0 class design.
    That's not where I was going, per se; but in case people are thinking that, I guess it's worth clarifying that I think this sort of thing would work as a limited job because then leveling other jobs to use their actions and traits on Freelancer would be optional. That's very different from, say, 2.0~3.56 where playing multiple jobs was, practically speaking, required because of actions like Quelling Strikes and Provoke, or to unlock jobs (the worst offender probably being PLD because it required levels in CNJ just to unlock it, even if you weren't ever going to use any of the CNJ spells).

    I don't want people running around with incomplete actions sets if I'm going to be matched with them in DF--this is already at least a bit of a problem now, as I've seen BLMs in Lv70+ dungeons who don't even have Freeze and Blizzard III on at least three occasions. So a Freelancing system would necessarily have to be Limited.
    (0)
    Last edited by Rongway; 07-09-2020 at 11:19 AM.
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