



Your idea about combining jobs is pretty cool, not gonna lie.what if you had the ability to combine two jobs to form a new limited job. My best example is combining Gunbreaker with Samurai, essentially a samurai with a type of ignition blade and for the way it could be classed as a limited job is in the form of acquiring caWrtridges from enemies and boss fights, for example, the cartridge from Titan could cause the a shockwave or a cartridge from Ifrit could make you do an Iai slash that turns you into a stream of fire. But ye that's my thoughts on a Hybrid job be cool to see if any has any ideas for this kinda thing also.
Though instead of the devs making more limited jobs I'd prefer it if this was a full job that was simply based in, or influenced by, the relevant jobs.
I always thought mime would make a fun job playing something like bartz in the original dissidia, where all of the attacks are taken from existing jobs but they string together in weird ways, like using astral fire to buff hellfrog medium and dragonfire dive, or having monk combo forms but with other class weapons skills to maintain 2 dots like goring blade and chaos thrust, then have mages ballad as a cooldown that gives you verfire ready procs based off those dots ticking to dual cast with fire 3, then maintaining fire stacks for 30s gives you a polyglot that you can spend on fell cleave.
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
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