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  1. #71
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    While the skill is still present on its native job. I would have loved to have BLM use Raging Strikes again.
    (0)

  2. #72
    Player
    Barraind's Avatar
    Join Date
    Sep 2018
    Posts
    1,113
    Character
    Barraind Faylestar
    World
    Coeurl
    Main Class
    Paladin Lv 90
    Reuse. It could have been changed to exclude primal mats but guarantee common mats and been fine.


    It's interesting seeing people say Cleric Stance. Do people actually miss it, or is that just cool to say?
    Cleric stance was awful. It clipped everything, so youd have to have these weird pauses where you were just making sure it would fire without not activating, in both directions.

    It made sense that they got rid of it, all it did was add a needless button press for 0 benefit.
    (0)

  3. #73
    Player
    Ririta's Avatar
    Join Date
    Mar 2017
    Location
    Ul'dah
    Posts
    444
    Character
    Ririta Rita
    World
    Behemoth
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Brightamethyst View Post
    It's interesting seeing people say Cleric Stance. Do people actually miss it, or is that just cool to say?

    Back in ARR/HW I liked Cleric Stance. It was an interesting skill check and I was proud of my stance dancing powers. Then SE said it was going away in SB. "What?!", cried the healer community. "Won't healing be super boring without it?" Well, no, as it turns out. Healing is just fine without CS and 3 years on now I honestly don't miss the stance dance at all (see also, tank stances.) I didn't mind CS's existence but I'm also not sad that it's gone now.
    It was a risk x reward thing, and those things always feels good when you master them. A similar thing with tank stances, though you could still tank without them, having Sword Oath/Deliverance on meant not having such an easy time on fresh enemies and of course, having to remember to swap back before you ate a tank buster. Both accomplished the same thing: rewarding fight knowledge with better performance.
    (2)

  4. #74
    Player
    ShelCarred's Avatar
    Join Date
    Oct 2017
    Location
    Ul'dah
    Posts
    12
    Character
    Kira Fardawn
    World
    Diabolos
    Main Class
    Gunbreaker Lv 80
    I miss PLD's Shield Swipe. Sure, the pacification was useless in endgame content, but the skill did make blocking feel more interactive. Using Sheltron to force a Shield Swipe proc was always satisfying to me.

    Also, as much as I like Royal Authority's animation, Fast Blade --> Savage Blade --> Rage of Halone flows better as a combo than Fast Blade --> Riot Blade --> Royal Authority. If I could replace Riot Blade with Savage Blade and keep Rage of Halone instead of upgrading it, I probably would.
    (1)
    Better to die having stood by your beliefs, than to live having forsaken them.

  5. #75
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    867
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by Brightamethyst View Post
    It's interesting seeing people say Cleric Stance. Do people actually miss it, or is that just cool to say?

    Back in ARR/HW I liked Cleric Stance. It was an interesting skill check and I was proud of my stance dancing powers. Then SE said it was going away in SB. "What?!", cried the healer community. "Won't healing be super boring without it?" Well, no, as it turns out. Healing is just fine without CS and 3 years on now I honestly don't miss the stance dance at all (see also, tank stances.) I didn't mind CS's existence but I'm also not sad that it's gone now.
    I mean the original CS literally took your MND and swapped it with INT for DMG output. People complained about it because they didn't like having to flip back and forth. I mean if you forget to turn it off, you neutered your healing output literally. Originally CS required some sort of mastery to effectively do the deeps and heals as whm. The CS after 2.5 sucked. it was a temp buff for like a small increase in damage output. Now whm is mehish buts that me.


    Quote Originally Posted by Jojoya View Post
    The PvE version of Fluid Aura - now that's a joke. I don't know if it's any better in PvP since I don't PvP.


    Yea FLuid Auro use to dmg with a knockback. NOt sure about PVP I would imagine it retained its knockback and dmg.
    (0)

  6. #76
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Not sure if someone said it yet, but I miss Phlebotomize. Having a DOT as dragoon was nice...especially at the lower levels since you had it at level 30.
    (0)

  7. #77
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,147
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by MsMisato View Post
    Yea FLuid Auro use to dmg with a knockback. NOt sure about PVP I would imagine it retained its knockback and dmg.
    All baseline healer CC was removed from PvP. All that remains is Repose as an additional action you can opt into.
    (0)

  8. #78
    Player
    MsMisato's Avatar
    Join Date
    Dec 2013
    Location
    Limsa Lomensa
    Posts
    867
    Character
    Khloe Lafihna
    World
    Balmung
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by Esmoire View Post
    All baseline healer CC was removed from PvP. All that remains is Repose as an additional action you can opt into.

    Ah thanks wasn't sure I was sort of hoping it was.
    (0)

  9. #79
    Player
    Kacho_Nacho's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    2,693
    Character
    Kacho Nacho
    World
    Coeurl
    Main Class
    White Mage Lv 99
    The version of Fluid Aura with the knockback. It was useful for leveling and could save your skin in an instance.

    Selene. It seems very lazy to have made her identical to Eos. Please give her a different toolkit.

    Manashift. I loved having this utility.
    (1)

  10. #80
    Player
    Alestorm's Avatar
    Join Date
    Mar 2016
    Posts
    1,085
    Character
    Oraina Fhey
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    I kind of miss Haymaker on NIN... I had such a high dodge chance it was practically a part of my rotation.

    As well as Cleric Stance, made healing more interesting and also when all 3 healers had their own cleanses and mana regen skills. Role skills took away some identity from healers.
    (2)

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