Aero 3, Time Dilation, Flaming Arrow (that's more for favor), Foe's Requium



Aero 3, Time Dilation, Flaming Arrow (that's more for favor), Foe's Requium



Things removed by trait - Split Shot, Slug Shot, Clean Shot, Rage of Halone.
Things removed from the game - Power Slash.





Protect and Stoneskin for CNJ/WHM.
Convalescence for GLA/PLD
From 1.0, Phalanx, Aegis Boon (the original, not the different current PvP ability with the same name), Red Lotus and the original 5-hit version of Rage of Halone.
And being able to cross class CNJ spells like Raise on PLD.
Protect
Miasma II
Shadowflare
I miss my MCH skills: Dismantle, Paliside, and my bishop turret and invul hypercharge
I kinda wish reloading was a thing, for those who dont remember its basically florusihing with ur standard rotation. they could've tweaked it and i dont undertand how its inferior to what we have now, double procing for twin Clean shots was fun and involved what we have is barren and boring



Long list here get ready. It was too hard to pick one when there's so many i miss. typing this list was shocking just how much has been removed over the years
Cross class skills as a concept. It was rewarding to level more classes as you got more skills. Sure some essentials like provoke should have been role skilled as they are now
Unique low level blockers on tanks- shadowskin, bulwark and OG foresight
Execution attacks: Ageha, misery's end, mercy stroke, heartbreak...can't recall the last one
All of ast's unique ones- Time dilation, celestial opposition, cards+associated spread and royal road, Luminiferous aether, combust 2 being separate, stella, disable, gravity doing more than tickle
Whm: Aero 3, OG fluid aura, ARR cleric stance, protect/shell, divine seall (Fine it got readded under a different name), stoneskin 1, stoneskin 2, holy being strong damage wise and not just stun
Sch: Selene, miasma 1, miasma 2, bane, shadowflare, rouse, eye for an eye, aetherflow
Dark knight: Powerslash, OG delirium, Scourge, Dark dance, Shadowskin, OG low blow, OG reprisal, sole survivor, Dark arts, darkside (i loved that aura and the animation)
Dragoon: Ring of thorns, phelebotomize, keen flurry, feint when you could actually affect things with it, OG leg sweep, SB spineshatter dive
Warrior: Brutal swing, butchers block, skull sunder, mercy stroke, inner beast, fracture
Machinist: rook and bishop, dismantle, palisade, suppressive fire/arm graze (i REALLY miss having a stun on my ranged) grenado shot(much less noisy than spread shot), lead shot, and the old ammo mechanic. rend mind
Monk: axe kick, haymaker, internal release
old bard songs, and the stun on arcanist/summoner.
flaming arrow and whatever the flip+purple arrows raining attack bard had
Shadowflare
refresh and mana shift...
I need to have a bargain point to get a fast resurrect ticket... XD
Dragoon's pole dancer aoe attack. I loved that skill to death because it was both cool and pretty funny at the same time.
I kinda miss Wide Volley on BRD. I wish BRD had an AoE rotation, like other dps, that chained Quick Nock -> Rain of Death / Wide Volley.
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