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Thread: MCH suggestions

  1. #1
    Player
    AchtungP's Avatar
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    Jul 2020
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    Character
    Achtung Panzerschreck
    World
    Spriggan
    Main Class
    Machinist Lv 80

    MCH suggestions

    Hi.
    MCH have the less number of active during a fight, you can do savage only w/ 10 actives. (11 with pot and 12 with Tactician) Pretty easy so, even on controller. Also, he's the only one DPS didn't have a dash (with Summoner)

    A suggestion : GiveDashToMch. One for going nearby enemy like a grapple-gun, one explosive shot bring back ya' for 5-10 yalms. Can enter easily on the opener.

    Cya.
    (0)

  2. #2
    Player
    Jirah's Avatar
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    Aug 2017
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    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by AchtungP View Post
    Hi.
    MCH have the less number of active during a fight, you can do savage only w/ 10 actives. (11 with pot and 12 with Tactician) Pretty easy so, even on controller. Also, he's the only one DPS didn't have a dash (with Summoner)

    A suggestion : GiveDashToMch. One for going nearby enemy like a grapple-gun, one explosive shot bring back ya' for 5-10 yalms. Can enter easily on the opener.

    Cya.
    It’s a ranged what does it need a gap closer for? MCH has the least actions in the game because 5.0 removed most of its skills (argument for another day with Neo mains saying “iTs fIxED”) for better or for worse I mean they stretched out it’s rotation upgrade across 50s and 60s like real skills.

    Dancer uses theirs to activate their steps requiring them to be close by or distance themselves, Bard uses them to distance I assume to be close by for Power Voice and their Songs to buff their melee friends then Yeet away. MCH used to have Blank to repel enemies, but since it’s AOE are all conal besides ricochet it doesn’t really need to evade nor does it need to be close by for support reasons.

    MCH is painfully easy and if it needs anything it needs to rework it’s clunky wildfire crap, and remove the battery gage, I mean what’s it for to summon a turret we already had free control over in the past?, unless they expand it somehow
    (0)

  3. #3
    Player
    ItMe's Avatar
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    Jun 2020
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    Lumsa Lomsa
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    4,178
    Character
    Iiiiiiiiiiit's Meeeee
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    As a tank main I stopped playing MCH because it's rotation is basically 1 - 2 - 3 - 1 - 2 - 3 and wait for that burst window frenzy before going back to 1 - 2 - 3 - 1 - 2 - 3.
    With tanks the simple design makes sense with their philosophy: Ya gotta be able to splice in tank swaps and shields whenever you need them.
    For a DPS it's... a confusing choice to say the least.
    (0)

  4. #4
    Player
    Jirah's Avatar
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    Character
    Jira Dal'riata
    World
    Ultros
    Main Class
    Bard Lv 100
    Quote Originally Posted by ItMe View Post
    As a tank main I stopped playing MCH because it's rotation is basically 1 - 2 - 3 - 1 - 2 - 3 and wait for that burst window frenzy before going back to 1 - 2 - 3 - 1 - 2 - 3.
    With tanks the simple design makes sense with their philosophy: Ya gotta be able to splice in tank swaps and shields whenever you need them.
    For a DPS it's... a confusing choice to say the least.
    I would say some tanks are more involved than MCH which is frankly, ridiculous. I don’t get this majority view that MCH is better than 4.0, if it was its barley noticeable because what we are left is one of the most barren toothless jobs in the game. The counterclaim that it’s DPS is better doesn’t factor in how simple the job has become even compared to DNC which is widely viewed as easy and simple
    (0)

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