
Originally Posted by
Lucy_Pyre
The only suggestion that I've seen anyone give for any sort of a major change that I didn't entirely hate was to have the percentage of health that wasn't restored by the time Walking Dead times out to be paid in mana consumption, rather than death. So healed to 80% = lose 20% max mana, etc. Granted, a lot of people seemed to dislike that, but the only other suggestions most people give seem to just be along the lines of 'Make LD a 10 second Homgang', meanwhile those same people turn right around and complain about how DRK feels too much like WAR already. To be frank, the primary issue I have with any suggestion to make LD radically better is the exact same issue that I have when people want DRK to do more DPS; that being that TBN exists and is so blatantly broken.
Now, would I call TBN outright overpowered? That's not quite such a simple answer so I can't say with certainty. What I can say, however, is that TBN is by far the most powerful mitigation tool in the game (not counting invulns, obviously, nothing else can mitigate literal millions of damage). While Nascent is capable of healing for more than what TBN shields, the average healing amount over the course of a fight averages out to be less. TBN straight up just removes such a ludicrous amount of damage from existence over the course of an entire fight that, in some way, there has to be a trade off. Since a properly used TBN gives a Dark Art's proc that cost isn't damage output, as TBN thus becomes DPS-neutral. The trade off isn't in non-TBN mitigation, as DRK has the same 'regular' CDs as every other tank and even a bonus one to use on magic damage. So, where does it come from? In my opinion it comes from Living Dead. Even with (a) healer(s) having to burn some extra resources to clear Walking Dead over other tank invulns, their total healing requirement for the DRK is still significantly less over a course of a fight than what other tanks require, with the only tank being able to even compare on this being a well played WAR, yet even WAR can't reach the same height entirely.