Quote Originally Posted by Chrono_Rising View Post
-Snip because post length zzzzzzzzz-
I don't agree that the way LD functions is, by itself, bad. At the end of the day this is an MMO, and in most MMOs in order to properly understand a class/job you typically have to play it to some extent. This very reasoning extends to LD and people not understanding it. But along the same lines, let's look at how many healers utterly refuse to allow a WAR to manage their own HP with Nascent. Now while I don't doubt that there are simply some healers who are beyond jaded by no-mitigation tanks, most decent and above healers will typically let a tank coast on their own HP for a while until the actual need to heal them arises; which WAR is arguably the queen of (debatable VS DRK and TBN) with the sheer amount of healing that they're capable of doing. Unfortunately, many a healer either doesn't even know that WAR is capable of burst healing themselves for a huge amount of health, or doesn't understand their healing potency enough, and just never lets them drop to around 50-60% HP so that they can get the full value out of a Nascent Flash usage.

If they played the job then they would understand this better, and I do think that tank & healer players should at the least have a basic understanding of what one another's jobs do, but realistically most healers or tanks aren't going to play their counterpart's job just so that they can understand some of their kit better. On the point that LD could be easier to understand at a glance, like some sort of indicator of how much health is still required to heal, that much I can agree to. However, I completely disagree that LD needs any sort of major sweeping change to its functionality beyond maybe some minor visualization improvements. Off the top of my head, a number system like Embolden could work. Simply start the Walking Dead debuff at 10 'stacks' to indicate 100% health is required to heal, and have the stack reduce by 1 for every 10% of health restored. Although when also on the topic of Walking Dead I can't also help but point out that I've had more than a handful of times running EX farms on DRK where, even with two WHMs in a party, the healers have failed to clear the debuff. Some players are simply beyond any reasonable form of assistance, no matter what it may be.