Quote Originally Posted by ForteNightshade View Post
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Agreed. To add to your point, Living Dead cannot be used to 'solo' or 'clutch' your way through anything. PLD makes you invulnerable for the duration. GNB can use the period that they are invulnerable to heal back a health buffer with Aurora and their standard combo. WAR has a lot of burst healing options at their disposal once they hit 1 HP on Holmgang. Living Dead cannot be used without the support (and often dedicated focus) of your healers.

And if you want to look at 'solo' in the strictest sense, if you ever activate Walking Dead on a solo PotD or HoH run, it's the only invuln that guarantees the end of your run.

While I can appreciate the aesthetic behind invulns, I think that both invulns (and raises, for that matter) are much too accessible in raid content. It would be fine if there was a party-wide cap on these abilities. But I think tanking would be more interesting without invulns.