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  1. #11
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Lucy_Pyre View Post
    The only delusional one here is you. Believe me when I say that the only possible way WAR is healing 80% of their HP on their own is via the use of ToB, Equilibrium, and Nascent Flash during either Inner Release or with 2 Nascent Chaos charges. If the tankbuster lines up with all of those things, fantastic. The reality is that, however, most of the time it doesn't. I've played WAR long enough to know *quite* well how much it's capable of managing its own health bar in most situations. Once again, if things line up that nicely with the WAR's rotation, it's all well and good. Things rarely do line up that nicely, though.
    Then how about you wake up from this delusion of your?>
    Quote Originally Posted by Lucy_Pyre View Post
    The entire design of all of the invulns (barring HG) is that they each require healer intervention to keep the tank from dying immediately afterwards.
    Fury 14 duty action? WAR and GNB need healer intervention as an ST after that? Nope.

    Flame Tornado during conflag? WAR and GNB need healer intervention to keep them alive after that? Nope. Because after that it's a stack mechanic which healer taking care of by aoe heal everyone.

    E7S's double laser that last only like 5 secs? Nope. Unless the GNB is MT which only make 2/4 of all tanks.
    (2)
    Last edited by cactuarzzzz; 07-04-2020 at 10:45 PM.