Unpopular opinion: Even though Living Dead isn't Hallowed Ground, it's
okay.
In particular, statements like the following are inaccurate:
That's not what it is. It's not "I push this button, then I die."
It's "I'm about to die anyway, but I can delay it for 10s." The debuff isn't what kills you. You get the debuff
because you died. The healer then has an opportunity to veto your death that already happened up to 10s ago. If Walking Dead doesn't activate, you were safe all along and didn't need to push the button because the healer was already doing enough healing to keep you from dying. If Walking Dead does activate, you would have died anyway whether you pressed the button or not, but now the healer has 10s to correct that. In an unplanned use situation, it does its job: if you would have died, you don't.
But these abilities are best used when planned, not as emergency buttons. Here's how they work when you plan them:
- PLD: Press button within 10s of hit that would kill you. Damage you take afterwards can kill you, but at least you start of with full/fullish health when it wears off without any healer intervention.
- WAR: Press button within 8s of hit that would kill you. After buff wears, healer must heal you before you take another hit. However, if they heal you too early it will be for nothing because you still take damage while buffed.
- GNB: Press button within 8s of hit that would kill you. Healer must heal you before you take a hit unbuffed, but they may do so at any time even while you are buffed.
- DRK: Press button within 10s of hit that would kill you. Once you are fatally wounded, you get Holmgang until the healer accumulates your full HP of healing on you or 10s, whichever comes first. If the healer wants to, they can ignore all damage you take for the next (10-X) seconds, where X is the amount of time it would take them to heal you for full HP.
In all cases except Hallowed Ground, which the devs have acknowledged as blatantly overpowered, the superbutton prevents you from dying if you would have died, and requires a healer's immediate intervention. The only big difference is that Living Dead requires intervention on a Benediction scale, but if the tank were a WAR or GNB coming out of superbuff with 1hp, the healer would likely have responded with a Benediction equivalent in most cases
anyway.