Results -9 to 0 of 29

Threaded View

  1. #19
    Player
    Renato's Avatar
    Join Date
    Nov 2015
    Location
    Limsa Lominsa
    Posts
    358
    Character
    Rael Levynfang
    World
    Goblin
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Laesha View Post
    If dps want this, they need to stop starting dps when the tank runs through the first group with nothing but an overpower. Machinists need to not blow a Drill on a single mob and pull it off when they could wait and use a bio-blaster. Nine times out of ten, when i see staggered pulls, it's because the tank has to stop and retake aggro from some stupid dps who starts dps too soon (and blows all their heavy hits early anyway).
    This isn't really a problem in ShB though. Aggro has been super easy to gain and keep regardless of if a DPS does that or not as long as you have your tank stance up. You also have provoke for that pesky enemy that is outside of the Overpower cone and your long range pull. (tomahawk) Honestly, at lower levels when you only have Overpower and you have a large pull, you should be spamming that. Single target attacks are more focused towards 1-2 enemies. At higher levels when you begin getting your full kit, there are more than enough AoE options for tanks to hold aggro easily.

    The issue of a staggered pull comes up when a tank grabs a mob and starts running towards another group while the party is still in the process of burning down the current one.
    (0)
    Last edited by Renato; 07-03-2020 at 12:43 AM.