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  1. #1
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,182
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Side-Eye View Post
    Just using the Sleeve Draw and Redraw functions we're already sacrificing several seconds of healing and DPS -- at least make the time spent worthwhile.
    Carding people should take you 0 extra seconds because you can

    Spell1 (Play) > Spell2 (Draw) > Spell3 (Play) > Spell4 (Sleeve Draw) > Spell5 (Play) > Spell6 (Play) > Spell7 (Play)

    in the same time it takes to

    Spell > Spell > Spell > Spell > Spell > Spell

    AST's cast times are shorter than the GCD for specifically this purpose. You can lose about 0.25s if you try to card after a BeneficII, Helios, or Aspected Helios, but in most cases if the accumulation of 0.25s concerns you you can either Lightspeed or just delay your card for one GCD so that you're playing it after whatever shorter spell you cast next.



    Quote Originally Posted by Gravagar View Post
    If each card is you divining which party member's time to shine it currently is, then having uneven compositions should make your draws uneven in favor of who you have. In a dungeon with a tank and two DRGs?
    All those Spires are the cards telling you you should have brought a ranger or caster. Regardless of whether the party was premade or matched, that'd still be true.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  2. #2
    Player
    Side-Eye's Avatar
    Join Date
    Jul 2018
    Posts
    187
    Character
    Braedyn Geld
    World
    Lamia
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Rongway View Post
    Carding people should take you 0 extra seconds because you can

    Spell1 (Play) > Spell2 (Draw) > Spell3 (Play) > Spell4 (Sleeve Draw) > Spell5 (Play) > Spell6 (Play) > Spell7 (Play)

    in the same time it takes to

    Spell > Spell > Spell > Spell > Spell > Spell
    Cast time itself isn't the issue -- it's all the target changing between buff recipients, mobs, and tank or anyone needing a heal in the meantime.
    (0)

  3. #3
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,182
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Side-Eye View Post
    Cast time itself isn't the issue -- it's all the target changing between buff recipients, mobs, and tank or anyone needing a heal in the meantime.
    Use mouseover targeting or cycle targets during the previous action's activation.
    (0)
    Error 3102 Club, Order of the 52nd Hour

  4. #4
    Player
    Side-Eye's Avatar
    Join Date
    Jul 2018
    Posts
    187
    Character
    Braedyn Geld
    World
    Lamia
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by Rongway View Post
    Carding people should take you 0 extra seconds because you can

    Spell1 (Play) > Spell2 (Draw) > Spell3 (Play) > Spell4 (Sleeve Draw) > Spell5 (Play) > Spell6 (Play) > Spell7 (Play)
    BTW, I don't think "zero seconds" means what you think it means.
    (0)